Sticz Posted November 11, 2009 Share Posted November 11, 2009 I am looking for just a line or two of script that points to the wearer of an item so as to change the wearer's faction ratings. I have the script ready for the player, but would like my companions, should I have any, be able to sneak around as well. Here is what I have: Scriptname A0UndeadDisguiseScript Begin OnEquip Player Player.SetFactionRank UndeadFaction 0 End Begin OnUnequip Player Player.SetFactionRank UndeadFaction -1 End it is very simple, but I cannot find an example in the vanilla oblivion scripts that fit the template I want to use. I know I am missing something obvious. :rolleyes: Thanks, Sticz Link to comment Share on other sites More sharing options...
DavidBudreck Posted November 15, 2009 Share Posted November 15, 2009 I know how you could do this, but do not know the math involved. There commands Object.GetAngle (X, Y, or Z) and Object.SetAngle (X, Y, or Z) could be used. Get the positions of both players, the angle of the one you want to change, and then figure out the offset you would need to set the new angle. It works like a charm --IF-- you know the math (which I don't, sorry). Link to comment Share on other sites More sharing options...
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