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A Very Very Simple Request.


AncientSpaceAeon

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Simple really, all I need is :

 

- You set your Oblivion graphical settings in to the lowest and fastest quality. (except maybe "view distance", can be set between 25% to 50%.

- After you save your settings, attach on your post your Oblivion.ini from the My Games folder.

 

I'm asking this because I can't set my graphical settings in Oblivion without getting crashed. I'm playing a no-gaming notebook, I don't think my (NOT FOR GAMING) graphic card can do it. I want this because I can't access my gaming pc, and I probably just need to play Oblivion for testing my mod, nothing else.

 

If anyone can help (which is anyone who have Oblivion), I'm more than happy to accept.

 

But . . . I don't know if this legal or not, I think it's legal, but IF it's not, moderators should close this topic.

 

Many :thanks: :thanks: :thanks: if you could help.

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Delete the old .ini file. Get the Oblivion Fast Saver mod...

Your problem could be solved then. Or is it occurring when you change them in the first place?

Can't you set them at lowest in windows and load a new game without problems?

You don't want someone else's .ini as there is more than just graphics.

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You don't want someone else's .ini as there is more than just graphics.
Then maybe the vanilla one.

 

And sorry to say your suggestion didn't work, and I can't find the mod.

 

I could do it myself, but I'm not that good with numbers.

 

P.S : A tweaked one would be nice.

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most of this probably won't work since it's videocard dependent, but you might be able to replace those lines you know are linked to something important

 

[Display]
uVideoDeviceIdentifierPart1=<DO NOT COPY>
uVideoDeviceIdentifierPart2=<DO NOT COPY>
uVideoDeviceIdentifierPart3=<DO NOT COPY>
uVideoDeviceIdentifierPart4=<DO NOT COPY>
fDecalLifetime=0.0000 
bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1
bForcePow2Textures=0
bForce1XShaders=0
bHighQuality20Lighting=0
bAllow20HairShader=1
bAllowScreenShot=1
iMultiSample=0
bDoTallGrassEffect=1
bForceMultiPass=1
bDoTexturePass=1
bDoSpecularPass=1
bDoDiffusePass=1
bDoAmbientPass=1
bDoCanopyShadowPass=0
bDrawShadows=0   <--------------copy this
bUseRefractionShader=1
bUse Shaders=1
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0
iLocation Y=0
iLocation X=0
bFull Screen=1   <--------------copy this
iSize W=640   <--------------copy this
iSize H=480   <--------------copy this
iAdapter=0 
iScreenShotIndex=11
SScreenShotBaseName=ScreenShot
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=0
fDefaultFOV=75.0000
fNearDistance=10.0000   <--------------copy this
fFarDistance=10000.0000   <--------------copy this
iDebugTextLeftRightOffset=10
iDebugTextTopBottomOffset=10
bShowMenuTextureUse=1
iDebugText=2
bLocalMapShader=1
bDoImageSpaceEffects=1
fShadowLOD2=400.0000
fShadowLOD1=200.0000
fLightLOD2=1500.0000
fLightLOD1=1000.0000
fSpecularLOD2=300.0000
fSpecularLOD1=0.0000
fEnvMapLOD2=800.0000
fEnvMapLOD1=500.0000
fEyeEnvMapLOD2=190.0000
fEyeEnvMapLOD1=130.0000
iPresentInterval=0
iShadowFilter=0   <--------------copy this
iActorShadowCountExt=0   <--------------copy this
iActorShadowCountInt=0   <--------------copy this
bActorSelfShadowing=0   <--------------copy this
bShadowsOnGrass=0   <--------------copy this
bDynamicWindowReflections=0   <--------------copy this
iTexMipMapSkip=2
fGrassStartFadeDistance=3000.0
fGrassEndDistance=4000.0
bDecalsOnSkinnedGeometry=0   <--------------copy this
bFullBrightLighting=0
iMaxLandscapeTextures=0
bLODPopActors=0
bLODPopItems=0
bLODPopObjects=0
fSpecualrStartMax=1000.0000   <--------------copy this
fSpecularStartMin=0.0000   <--------------copy this
iActorShadowIntMax=10   <--------------copy this
iActorShadowIntMin=0   <--------------copy this
iActorShadowExtMax=10   <--------------copy this
iActorShadowExtMin=0   <--------------copy this
fGammaMax=0.6000
fGammaMin=1.4000
iMaxDecalsPerFrame=10
fShadowFadeTime=1.0000
fGamma=1.0000
bAllowPartialPrecision=1
iShadowMapResolution=1024
bAllow30Shaders=0
iTexMipMapMinimum=0
bDoStaticAndArchShadows=0
bDoActorShadows=0
bIgnoreResolutionCheck=0
fNoLODFarDistancePct=0.4000   <--------------copy this
fNoLODFarDistanceMax=10240.0000   <--------------copy this
fNoLODFarDistanceMin=1700.0000   <--------------copy this


[Water]
fAlpha=0.5000
uSurfaceTextureSize=128
SSurfaceTexture=water
SNearWaterOutdoorID=NearWaterOutdoorLoop
SNearWaterIndoorID=NearWaterIndoorLoop
fNearWaterOutdoorTolerance=1024.0000
fNearWaterIndoorTolerance=512.0000
fNearWaterUnderwaterVolume=0.9000
fNearWaterUnderwaterFreq=0.3000
uNearWaterPoints=8
uNearWaterRadius=1000
uSurfaceFrameCount=32
uSurfaceFPS=12
bUseWaterReflectionsMisc=0   <--------------copy this
bUseWaterReflectionsStatics=0  <--------------copy this
bUseWaterReflectionsTrees=0  <--------------copy this
bUseWaterReflectionsActors=0  <--------------copy this
bUseWaterReflections=0  <--------------copy this
bUseWaterHiRes=0  <--------------copy this
bUseWaterDisplacements=0  <--------------copy this
bUseWaterShader=1
uDepthRange=125
bUseWaterDepth=1
bUseWaterLOD=1
fTileTextureDivisor=4.7500
fSurfaceTileSize=2048.0000
uNumDepthGrids=3
bUseObliqueFrustumCulling=1

[Audio]
bDSoundHWAcceleration=1
fMinSoundVel=10.0000
fMetalLargeMassMin=25.0000
fMetalMediumMassMin=8.0000
fStoneLargeMassMin=30.0000
fStoneMediumMassMin=5.0000
fWoodLargeMassMin=15.0000
fWoodMediumMassMin=7.0000
fDialogAttenuationMax=35.0000
fDialogAttenuationMin=7.7500
bUseSoundDebugInfo=1
fUnderwaterFrequencyDelta=0.0000
bUseSoftwareAudio3D=0
fDefaultEffectsVolume=0.0000
fDefaultMusicVolume=0.0000
fDefaultFootVolume=0.0000
fDefaultVoiceVolume=0.0000
fDefaultMasterVolume=0.0000
bMusicEnabled=0   <--------------copy this if onboard soundcard
bSoundEnabled=0   <--------------copy this if onboard soundcard
fLargeWeaponWeightMin=25.0000
fMediumWeaponWeightMin=8.0000
fSkinLargeMassMin=30.0000
fSkinMediumMassMin=5.0000
fChainLargeMassMin=30.0000
fChainMediumMassMin=5.0000
fDBVoiceAttenuationIn2D=0.0000
iCollisionSoundTimeDelta=50
fGlassLargeMassMin=25.0000
fGlassMediumMassMin=8.0000
fClothLargeMassMin=25.0000
fClothMediumMassMin=8.0000
fEarthLargeMassMin=30.0000
fEarthMediumMassMin=5.0000
bUseSpeedForWeaponSwish=1
fLargeWeaponSpeedMax=0.9500
fMediumWeaponSpeedMax=1.1000
fPlayerFootVolume=0.9000
fDSoundRolloffFactor=4.0000
fMaxFootstepDistance=1100.0000
fHeadroomdB=2.0000
iMaxImpactSoundCount=32
fMainMenuMusicVolume=0.6000


 

This was done with the lowest resolution, lowest texture, and viewdistances setup as requested. Some other changes might be needed. Going into the launcher options and clicking "very low", then going into the game options from the main menu (moving map background) should allow other options.

 

Oddly enough, this didn't improve my performance one bit compared to my normal settings. So either my own videocard is trashed, or there are other problems with my system which are slowing everything down. Anyway, hope this helps.

 

You might also want to look into Oldblivion. I believe it simplifies many things graphically which allows older computers without DX9 enabled cards to run the game.

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As the main purpose of the ini is to set up the game to work with your hardware, using some one elses ini will not work. And could possibly damage your video system by trying to force it to run at a setting it was not designed for.

 

When you first install the game it looks at your system and tries to set your ini for what it finds, If it cannot identify your video card it uses the lowest setting. If you still cannot get Oblivion to run, your computer is not compatible.

 

Go here to see if your computer can run the game

 

You will find Oblivion listed as 'The Elder Scrolls IV, Oblivion

Fallout3 as Fallout3 PC

 

http://www.systemrequirementslab.com/referrer/srtest

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