AncientSpaceAeon Posted November 14, 2009 Share Posted November 14, 2009 Simple really, all I need is : - You set your Oblivion graphical settings in to the lowest and fastest quality. (except maybe "view distance", can be set between 25% to 50%.- After you save your settings, attach on your post your Oblivion.ini from the My Games folder. I'm asking this because I can't set my graphical settings in Oblivion without getting crashed. I'm playing a no-gaming notebook, I don't think my (NOT FOR GAMING) graphic card can do it. I want this because I can't access my gaming pc, and I probably just need to play Oblivion for testing my mod, nothing else. If anyone can help (which is anyone who have Oblivion), I'm more than happy to accept. But . . . I don't know if this legal or not, I think it's legal, but IF it's not, moderators should close this topic. Many :thanks: :thanks: :thanks: if you could help. Link to comment Share on other sites More sharing options...
xxXEvandarXxx Posted November 14, 2009 Share Posted November 14, 2009 Have you tried going to options in the Oblivion launcher and setting it to the lowest quality available from there? Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted November 14, 2009 Author Share Posted November 14, 2009 Yup, it can do very little. (my notebook are so not for gaming) So I really need the .ini file. Link to comment Share on other sites More sharing options...
Pronam Posted November 14, 2009 Share Posted November 14, 2009 Delete the old .ini file. Get the Oblivion Fast Saver mod...Your problem could be solved then. Or is it occurring when you change them in the first place?Can't you set them at lowest in windows and load a new game without problems? You don't want someone else's .ini as there is more than just graphics. Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted November 14, 2009 Author Share Posted November 14, 2009 You don't want someone else's .ini as there is more than just graphics.Then maybe the vanilla one. And sorry to say your suggestion didn't work, and I can't find the mod. I could do it myself, but I'm not that good with numbers. P.S : A tweaked one would be nice. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 14, 2009 Share Posted November 14, 2009 most of this probably won't work since it's videocard dependent, but you might be able to replace those lines you know are linked to something important [Display] uVideoDeviceIdentifierPart1=<DO NOT COPY> uVideoDeviceIdentifierPart2=<DO NOT COPY> uVideoDeviceIdentifierPart3=<DO NOT COPY> uVideoDeviceIdentifierPart4=<DO NOT COPY> fDecalLifetime=0.0000 bEquippedTorchesCastShadows=0 bReportBadTangentSpace=0 bStaticMenuBackground=1 bForcePow2Textures=0 bForce1XShaders=0 bHighQuality20Lighting=0 bAllow20HairShader=1 bAllowScreenShot=1 iMultiSample=0 bDoTallGrassEffect=1 bForceMultiPass=1 bDoTexturePass=1 bDoSpecularPass=1 bDoDiffusePass=1 bDoAmbientPass=1 bDoCanopyShadowPass=0 bDrawShadows=0 <--------------copy this bUseRefractionShader=1 bUse Shaders=1 iNPatchNOrder=0 iNPatchPOrder=0 iNPatches=0 iLocation Y=0 iLocation X=0 bFull Screen=1 <--------------copy this iSize W=640 <--------------copy this iSize H=480 <--------------copy this iAdapter=0 iScreenShotIndex=11 SScreenShotBaseName=ScreenShot iAutoViewMinDistance=2000 iAutoViewHiFrameRate=40 iAutoViewLowFrameRate=20 bAutoViewDistance=0 fDefaultFOV=75.0000 fNearDistance=10.0000 <--------------copy this fFarDistance=10000.0000 <--------------copy this iDebugTextLeftRightOffset=10 iDebugTextTopBottomOffset=10 bShowMenuTextureUse=1 iDebugText=2 bLocalMapShader=1 bDoImageSpaceEffects=1 fShadowLOD2=400.0000 fShadowLOD1=200.0000 fLightLOD2=1500.0000 fLightLOD1=1000.0000 fSpecularLOD2=300.0000 fSpecularLOD1=0.0000 fEnvMapLOD2=800.0000 fEnvMapLOD1=500.0000 fEyeEnvMapLOD2=190.0000 fEyeEnvMapLOD1=130.0000 iPresentInterval=0 iShadowFilter=0 <--------------copy this iActorShadowCountExt=0 <--------------copy this iActorShadowCountInt=0 <--------------copy this bActorSelfShadowing=0 <--------------copy this bShadowsOnGrass=0 <--------------copy this bDynamicWindowReflections=0 <--------------copy this iTexMipMapSkip=2 fGrassStartFadeDistance=3000.0 fGrassEndDistance=4000.0 bDecalsOnSkinnedGeometry=0 <--------------copy this bFullBrightLighting=0 iMaxLandscapeTextures=0 bLODPopActors=0 bLODPopItems=0 bLODPopObjects=0 fSpecualrStartMax=1000.0000 <--------------copy this fSpecularStartMin=0.0000 <--------------copy this iActorShadowIntMax=10 <--------------copy this iActorShadowIntMin=0 <--------------copy this iActorShadowExtMax=10 <--------------copy this iActorShadowExtMin=0 <--------------copy this fGammaMax=0.6000 fGammaMin=1.4000 iMaxDecalsPerFrame=10 fShadowFadeTime=1.0000 fGamma=1.0000 bAllowPartialPrecision=1 iShadowMapResolution=1024 bAllow30Shaders=0 iTexMipMapMinimum=0 bDoStaticAndArchShadows=0 bDoActorShadows=0 bIgnoreResolutionCheck=0 fNoLODFarDistancePct=0.4000 <--------------copy this fNoLODFarDistanceMax=10240.0000 <--------------copy this fNoLODFarDistanceMin=1700.0000 <--------------copy this [Water] fAlpha=0.5000 uSurfaceTextureSize=128 SSurfaceTexture=water SNearWaterOutdoorID=NearWaterOutdoorLoop SNearWaterIndoorID=NearWaterIndoorLoop fNearWaterOutdoorTolerance=1024.0000 fNearWaterIndoorTolerance=512.0000 fNearWaterUnderwaterVolume=0.9000 fNearWaterUnderwaterFreq=0.3000 uNearWaterPoints=8 uNearWaterRadius=1000 uSurfaceFrameCount=32 uSurfaceFPS=12 bUseWaterReflectionsMisc=0 <--------------copy this bUseWaterReflectionsStatics=0 <--------------copy this bUseWaterReflectionsTrees=0 <--------------copy this bUseWaterReflectionsActors=0 <--------------copy this bUseWaterReflections=0 <--------------copy this bUseWaterHiRes=0 <--------------copy this bUseWaterDisplacements=0 <--------------copy this bUseWaterShader=1 uDepthRange=125 bUseWaterDepth=1 bUseWaterLOD=1 fTileTextureDivisor=4.7500 fSurfaceTileSize=2048.0000 uNumDepthGrids=3 bUseObliqueFrustumCulling=1 [Audio] bDSoundHWAcceleration=1 fMinSoundVel=10.0000 fMetalLargeMassMin=25.0000 fMetalMediumMassMin=8.0000 fStoneLargeMassMin=30.0000 fStoneMediumMassMin=5.0000 fWoodLargeMassMin=15.0000 fWoodMediumMassMin=7.0000 fDialogAttenuationMax=35.0000 fDialogAttenuationMin=7.7500 bUseSoundDebugInfo=1 fUnderwaterFrequencyDelta=0.0000 bUseSoftwareAudio3D=0 fDefaultEffectsVolume=0.0000 fDefaultMusicVolume=0.0000 fDefaultFootVolume=0.0000 fDefaultVoiceVolume=0.0000 fDefaultMasterVolume=0.0000 bMusicEnabled=0 <--------------copy this if onboard soundcard bSoundEnabled=0 <--------------copy this if onboard soundcard fLargeWeaponWeightMin=25.0000 fMediumWeaponWeightMin=8.0000 fSkinLargeMassMin=30.0000 fSkinMediumMassMin=5.0000 fChainLargeMassMin=30.0000 fChainMediumMassMin=5.0000 fDBVoiceAttenuationIn2D=0.0000 iCollisionSoundTimeDelta=50 fGlassLargeMassMin=25.0000 fGlassMediumMassMin=8.0000 fClothLargeMassMin=25.0000 fClothMediumMassMin=8.0000 fEarthLargeMassMin=30.0000 fEarthMediumMassMin=5.0000 bUseSpeedForWeaponSwish=1 fLargeWeaponSpeedMax=0.9500 fMediumWeaponSpeedMax=1.1000 fPlayerFootVolume=0.9000 fDSoundRolloffFactor=4.0000 fMaxFootstepDistance=1100.0000 fHeadroomdB=2.0000 iMaxImpactSoundCount=32 fMainMenuMusicVolume=0.6000 This was done with the lowest resolution, lowest texture, and viewdistances setup as requested. Some other changes might be needed. Going into the launcher options and clicking "very low", then going into the game options from the main menu (moving map background) should allow other options. Oddly enough, this didn't improve my performance one bit compared to my normal settings. So either my own videocard is trashed, or there are other problems with my system which are slowing everything down. Anyway, hope this helps. You might also want to look into Oldblivion. I believe it simplifies many things graphically which allows older computers without DX9 enabled cards to run the game. Link to comment Share on other sites More sharing options...
bben46 Posted November 14, 2009 Share Posted November 14, 2009 As the main purpose of the ini is to set up the game to work with your hardware, using some one elses ini will not work. And could possibly damage your video system by trying to force it to run at a setting it was not designed for. When you first install the game it looks at your system and tries to set your ini for what it finds, If it cannot identify your video card it uses the lowest setting. If you still cannot get Oblivion to run, your computer is not compatible. Go here to see if your computer can run the game You will find Oblivion listed as 'The Elder Scrolls IV, OblivionFallout3 as Fallout3 PC http://www.systemrequirementslab.com/referrer/srtest Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted November 14, 2009 Author Share Posted November 14, 2009 Well thanks to everyone. At least I could play it better now. And to bben, I knew my notebook not for playing video games, especially Oblivion, but at least I can play something and test my mod. Thanks again !!! Link to comment Share on other sites More sharing options...
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