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[Weapon] Polearm/2H Spear Mod


Riastarthe

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I'm praying for someone with great modding skills to work on this, as the major character I've been playing (since 1990), mainly uses a polearm, and until now, has used them in all medieval fantasy (BG/NWN) RPGs made by Bioware, and others.

 

 

 

Some ideas (for starters):

 

-2H Sword animation (unless someone is ambitious enough to work on animations from scratch).

-This will most likely require creating brand new weapon models, unless it's possible to start by lengthening some of the Great Axes, hacking off one side of the blade, and going from there, OR adding a longer handle to one of the Longswords, Daggers, or 2H Sword models.-Weapon would be able to hit mods "two hexes" away.

-5% slower than 2H sword due to the arc

-Impact damage on an enemy 2hex away: +5, based on 2H sword equivalent, but bonus damage due to arc

-Impact damage on an enemy 1hex away: -3, based on 2H sword equivalent, against foe that is actively engaged with the character because chances are only the pole will hit the enemy (think Mount & Blade).

-Impace damage on an enemy 1hex away: Same as 2H sword against enemy not actively engaged with the character.

-Weapon would fall into 2H weapon category

 

The idea of this weapon type is a Glaive, Guan-Dao, Pudao or more of a hacking type of polearm, usually seen in Asia, and in europe to hack, at length, at enemies from a distance. I've seen plenty of occasions in-game so far where this would have helped a lot to stand slightly behind & to the side of an ally and hack away at his assailant.

 

I'm not certain if the 2h sword has a stabbing animation, except when foe is on the ground - may have just not seen it yet.

Polearm/2H Spear Mod:

 

(temp fix until an expansion has them for Dragoon class [i hope] )

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