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Oblivion script variable help


dontpanic

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I also thought of something else. Sometimes things don't work properly when their name starts with a number instead of a letter. It might be just as simple as Set aaaCCtestScript.NPCFollow to 1.

 

I vaguely remember having trouble like this and ended up getting it working without really knowing how. Then I saw others recommend that you don't start the names of something you are going to use as a reference with a number.

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