AxlDave Posted November 22, 2009 Share Posted November 22, 2009 After completing the Oasis quest with the option to boost Harold's growth, could make a gradual plant growth effect so that approximately 3640 game days after completing Oasis, plant life has spread out from Oasis to most of the wasteland, just some green scrub grass and a few bushes, with more stuff like trees and flowers closer to Oasis. I imagine you could use the plants from around Oasis as a template. Possible? Easy? Link to comment Share on other sites More sharing options...
3rdtryguy Posted November 22, 2009 Share Posted November 22, 2009 We've discussed this before, and as I recall the general consensus was that it's totally doable without much hassle. The thing is.. are you really going to hang around for ten game years to see how it's going? Link to comment Share on other sites More sharing options...
AxlDave Posted November 30, 2009 Author Share Posted November 30, 2009 Pretty much yeah. time passes quickly in the game, and by the time I've completed all the quests, Broken Steel included and eradicated all major threats in the wasteland i figure plant life should have pretty much extended most of the way from Oasis... Link to comment Share on other sites More sharing options...
AxlDave Posted November 22, 2011 Author Share Posted November 22, 2011 Just wondering if anyone could do this... Apparently it's no hassle and the time frame doesn't really matter, just so long as a little while after you complete Oasis, you see continuing results. End result doesn't have to be a lush paradise, just some alive trees and shrubs. Perhaps some grass for the Brahmin to eat, its quite pathetic to watch them chew all day on nothing :P Link to comment Share on other sites More sharing options...
BlackRampage Posted November 23, 2011 Share Posted November 23, 2011 Well, I suppose a simple solution would be to simply install a mod that makes the wasteland "greener" after that time has passed.There's quite a few mods out there that do just that. Link to comment Share on other sites More sharing options...
caramellcube Posted November 23, 2011 Share Posted November 23, 2011 it seems possible to add a load of green trees, plants and things to the wasteland, all enable parented to a few x-markers, 1 group for each day or week after completing the quest. Then have a seperate quest script that enables them in sequence, so dead trees would slowly start being replaced by live trees, plants would start appearing in the wasteland. Maybe even get really detailed and have the script add a few fresh fruit to some of the vendors and bring the prices down after enough plants have apeared. Link to comment Share on other sites More sharing options...
AxlDave Posted November 23, 2011 Author Share Posted November 23, 2011 I like the sound of that, maybe some farms springing up at some point? That'd resolve the ongoing problem of how the entire Wasteland seems to be fed by 10 brahmin, 3 carrots and an experimental potato :P Link to comment Share on other sites More sharing options...
olafreinhardweyer Posted November 27, 2011 Share Posted November 27, 2011 Also don't forget that tree guy is rooted deep underground,so the first changes might appear in Rockopolis, Little Lamplightand Metros (perhaps not trees, but moss and cave fungi). Also, to make this more in the line of Fallout 3 humor, hehe, imagine Andale to be the first above-ground place to start a bit a of treelife ... Link to comment Share on other sites More sharing options...
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