Guest Sablicious Posted April 27, 2014 Share Posted April 27, 2014 If I start GedoSaTo before I launch Dark Souls II, the game crashes before it gets to the developer splash screen. If I wait until in-game, it will crash shortly after moving about a bit. What could be the cause of this? Also, will the GeDoSaTo tool be a prerequisite for all DkSII mods in future? Link to comment Share on other sites More sharing options...
Guest Sablicious Posted April 27, 2014 Share Posted April 27, 2014 Okay. I found what it was. It was the refresh rate -- I had it set to 30fps (wanted the 'strobing' effect back). I guess, as the 40 to 60fps tweak didn't really work with DkSI, the reverse is true for this game. Link to comment Share on other sites More sharing options...
Guest Nevo Posted April 28, 2014 Share Posted April 28, 2014 Could you explain in details, what changed the fact that the game crashes at the moment you start it with GeDoSaTo running?What you wrote is rather confusing. Link to comment Share on other sites More sharing options...
Gladvicci Posted October 30, 2014 Share Posted October 30, 2014 Please further explain. I'm confused. I changed the refresh rate around and tried all intervals. Still doesn't work. Link to comment Share on other sites More sharing options...
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