falloutfan1991 Posted November 24, 2009 Share Posted November 24, 2009 Hello, first of all, I am absolutely impressed by what people around the world manage to do to change the game so it looks cooler. anyway I have a problem I wanted to download a mod and install it I didnt know how it works so I checked my most relyable source of inormation-enter internet video viewing site here-. anyway I did it like a vid told me to I downloaded fomm from this site the mod I wanted and when I put the file that i downloaded in my data file in my fallout 3 file. as I opened fomm to activate the mod it wasnt there so iw anted to ask what I did wrong or if a certain post is somewhere here that helps, btw I have a mac with a virtual pc dont know if that mathers. thanks. Link to comment Share on other sites More sharing options...
gsmanners Posted November 24, 2009 Share Posted November 24, 2009 Hello, and welcome to the forum. :) You should be able to find whatever info you need here: http://www.fallout3nexus.com/articles/article.php?id=90 Link to comment Share on other sites More sharing options...
Honeybiscuit Posted December 10, 2009 Share Posted December 10, 2009 you dont need fomm to install any of the mods it just help with organization with about a hundred or so,lol. but what ever mod you want just unzip it into you fallout3 data folder and have fun Link to comment Share on other sites More sharing options...
BadPenney Posted December 10, 2009 Share Posted December 10, 2009 You don't need a car to go places either, it just makes it a lot easier. I recommend getting and using FOMM for installing mods, regardless of how many mods you are running. Many modders, including me, upload mods that are designed to be installed and enabled, and disabled and uninstalled, with FOMM. That doesn't mean that you can't still install manually, we just do it to make your life easier. Some mods are not released as FOMODs for FOMM, so they are not intended to be installed with FOMM. As for myself, if I was to use a mod like that, then I would use FOMM to make it into a FOMOD before installation, just because it makes uninstalling so much easier. That is especially true when a mod has many custom data files included. ArchiveInvalidation Invalidated! is also incorporated into FOMM as well. You can also manually do what AII does, but again it is simpler no to do so. Link to comment Share on other sites More sharing options...
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