Garlow Posted April 29, 2014 Share Posted April 29, 2014 I have some weathers and imagespace modifiers for Fallout 3. I want to port it to Fallout New Vegas. And i do not want to write every value manually.How can I do this? Link to comment Share on other sites More sharing options...
Ball11 Posted April 29, 2014 Share Posted April 29, 2014 Nearly all the weather mods for Fallout 3 are put for New Vegas as well. So there isn't really a point. For changing it you will most likely have to do it manually. Link to comment Share on other sites More sharing options...
Garlow Posted April 29, 2014 Author Share Posted April 29, 2014 For changing it you will most likely have to do it manually. Bad idea. There are thousands of values.Ok, I solved it. I change master file from Fallout3.esm to FalloutNV.esm in .esp file with weathers. Link to comment Share on other sites More sharing options...
Garlow Posted April 29, 2014 Author Share Posted April 29, 2014 Oops, not solved. I can't understand functioning of Midnight and High Noon. They are brokes my colors in day and night. Link to comment Share on other sites More sharing options...
luthienanarion Posted April 29, 2014 Share Posted April 29, 2014 Those are new "times of day" added to FNV. That's why you don't convert FO3 weathers. Link to comment Share on other sites More sharing options...
Garlow Posted April 30, 2014 Author Share Posted April 30, 2014 Those are new "times of day" added to FNV. That's why you don't convert FO3 weathers.And how can i avoid them? I tried to double values from day and night, but still have screen darkering and color problems. Link to comment Share on other sites More sharing options...
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