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Well hell, now I can't even run the damn game.


RideTheCatfish

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After experimenting with mods for a month or two, finding the ones I want and generally making an inexperienced mess of my directory files, I decided to clean house and completely reinstall Fallout 3: GOTYE and the mods I chose to keep. Everything went smoothly, but now I can't even run the game, with or without mods. I'll start it up, I'll hear the first "DUMM" sound of the main menu's music and then the screen goes black, reverts into a smaller rectangle in the to left corner of the screen and then blips out to the desktop, and I get the generic "We have encountered an error/need to close/sorry" message.

 

Once again, this is happening when I run the game with FOMM and FOSE, and when I run the game manually with the standard .exe or the launcher. I need help, because this is just driving me nuts.

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Both of the patches you mentioned are installed, along with all DLCs. The mods I have are loaded in concordance with the Fallout Load Order Tool. Is there an easier way to copy that list down than to manually type out all the mods I have?

 

Also, was there anything specific that I had to do with GECK? The initial installation is all foggy in my head now.

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In my case in order for me to control fallout manager properly I needed a shortcut to the the fallout launcher on my desktop to control the load order of my mods properly in fallout manager!..

 

 

Owe and FOSE is installed outside my Data folder in my program Bethesda Softworks folder, it's not inside the data folder

 

 

 

http://img690.imageshack.us/img690/7421/fallout3e.jpg

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Both of the patches you mentioned are installed, along with all DLCs. The mods I have are loaded in concordance with the Fallout Load Order Tool. Is there an easier way to copy that list down than to manually type out all the mods I have?

 

Also, was there anything specific that I had to do with GECK? The initial installation is all foggy in my head now.

 

Is there an easier way to copy that list down than to manually type out all the mods I have?

===

 

In Fomm's load order right click, "copy load order to clipboard" then paste in reply

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Wait, so you installed FOSE outside of the Fallout 3 folder? By the looks of it, it's in your Fallout 3 folder, with the .exes, where I thought it was supposed to be...

 

Anyway, here's my load order. Thanks Branimirzg.

 

Fallout3.esm

Unofficial Fallout 3 Patch.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

CRAFT.esm

Destruction.esm

Mart's Mutant Mod.esm

FOOK2 - Main.esm

FOOK2 - [DIK] DLC Improvement Kit.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

Hairday.esm

CRAFT - Workbench and Crafting Expansion combined.esp

BetterFood.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

CRAFT - Activation Perk.esp

FOOK2 - Main.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - No DLC Increased Spawns.esp

Mart's Mutant Mod - Feral Ghoul Rampage.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - No Geckos.esp

Mart's Mutant Mod - No Floaters.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - CFW.esp

Mart's Mutant Mod - FOOK2.esp

Mart's Mutant Mod - FOOK2 - DIK.esp

Tailor Maid.esp

WeaponModKits.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - ThePitt.esp

WeaponModKits - PointLookout.esp

WeaponModKits - FOOK.esp

Classic Fallout Weapons BETA.esp

RobCo Certified.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

UPP - Original Perks.esp

UPP - Quest Perks.esp

UPP - Experience Perks.esp

UPP - Beverage Perks.esp

EVE.esp

WMKAA12Shotgun.esp

NotSoFast.esp

Fellout-Full.esp

Fellout-Anchorage.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

FOOK2 - [DESTRUCTION] Main.esp

FOOK2 - [DESTRUCTION] Main - Statics.esp

FOOK2 - [DESTRUCTION] DIK.esp

FOOK2 - [DESTRUCTION] DIK - Statics.esp

FOOK2 - [DESTRUCTION] Mothership Zeta.esp

FOOK2 - [DESTRUCTION] Mothership Zeta - Statics.esp

bltc.esp

BLTC Immersion Patch.esp

oroLookoutFix.esp

TinCanCRAFTing.esp

jmschematics - CRAFT.esp

EpFspitBombMMM.esp

Cryo Weapons - No Lists.esp

FOOK - Cryo Weapons.esp

MyFOOK2 - Black & White Tranquility Lane.esp

MyFOOK2 - No Rape Victims.esp

Fellout-pipboylight.esp

CONELRAD 640-1240.esp

BLTC No Overdosing.esp

BLTC Less Addictions.esp

Skitters.esp

PreWar Book Titles.esp

PreWar Book Titles_pre1955.esp

PreWar Book Titles and Perks.esp

JessiCompanion.esp

ThePlagueDoctor.esp

RadScorpEXTest.esp

12BoltDivingHelmet.esp

CRAFT - WCE Warmonger Addon.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Blank's Container Patch.esp

BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

Echo_UseBothGloves.esp

OverMightyGold.esp

AddEmptyNukaBottle.esp

CMF-RadScorpPet.esp

AfrosNukaCola.esp

BiggerAlbinoRad.esp

PLMotelRoom1GImprovedVer.esp

PointLookOutGoodies.esp

Point lookout new uniques.esp

TUPAM - Anchorage Addon.esp

TUPAM.esp

TUPAM - Broken Steel Addon.esp

TUPAM - The Pitt Addon.esp

TUPAM+FOOK.esp

TUPAM+FOOK - Anchorage Addon.esp

TUPAM+FOOK - The Pitt Addon.esp

TUPAM+FOOK - Broken Steel Addon.esp

Project Beauty.esp

LucyWestCompanion.esp

PLFewerItems.esp

PLweightadjust.esp

01AtM - Firefly Ranch.esp

Mart's Mutant Mod - XFO.esp

UndergroundHideout.esp

 

Total active plugins: 123

Total plugins: 139

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Well, I think I've found the problem - FOOK is either too big for my feeble computer, or there's some FOOK incompatability issue going on. I have FOIP and all that, but I guess it'll be trial and error, or mayhap I'll just need to wait until I get a better comp.

 

In any case, Fallout 3 is now working fine with all mods I have aside from FOOK. If anyone can look at that list up there and let me in on any compatability issues I may be having, I'll be most greatful. But for now, I thank you all for your help.

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