AlphaJack Posted May 3, 2014 Share Posted May 3, 2014 (edited) Hi,I wasted my time yesterday and today on the Internet searching for a tutorial for modding Dark Souls 2, but founding anything.I would like to modify some textures, but i can't find them in the directory.Are them inside the "GameDataEbl.bdt" file or similar?How can I open these files? Thanks for the support (and sorry for my bad english) EDIT: 48 views and no replies? Edited May 4, 2014 by AlphaJack Link to comment Share on other sites More sharing options...
ensssss Posted May 4, 2014 Share Posted May 4, 2014 The game just came out and its ways of working probably needs to be analyzed by the veteran DS modders before they start explaining to everyone else how it works. Give it some time, I'm sure there will be some modding tools and guides out at some point in the not too distant future. Link to comment Share on other sites More sharing options...
AlphaJack Posted May 4, 2014 Author Share Posted May 4, 2014 The game just came out and its ways of working probably needs to be analyzed by the veteran DS modders before they start explaining to everyone else how it works. Give it some time, I'm sure there will be some modding tools and guides out at some point in the not too distant future.Ok, but why the modders keep modding the textures without telling how to? Link to comment Share on other sites More sharing options...
ensssss Posted May 4, 2014 Share Posted May 4, 2014 I looked it up and found the easiest way to do it for you. This will require GeDoSaTo, the tool that most people use to add custom textures to the game, so if you don't have it, please familiarize yourself with it before continuing. Here is a short guide on how to get the game's textures out, and how to replace them. Install GeDoSaTo and open the GeDoSaTo.ini file using any text editor. find the line that says "enableTextureOverride = false" and change "false" to "true" find the line that says "enableTextureDumping = false" and change "false" to "true" Go in game and find an area that shows the texture, wear the armor that has the texture, whatever; make the texture load into the game. GeDoSaTo will take all the loaded textures and dump them into a folder. Close the game and go into textures/DarkSoulsII/dump (the textures folder should be located together with the GeDoSaTo files) and look through all the textures until you find the right one. Edit it, yadda yadda. Now go into textures/DarkSoulsII/override and place your edited texture there. Done. Remember to change enableTextureDumping to "false" again, loading times will be very long and you will fill your hard disk with clutter if you don't. I hope that helps you, do ask if you have any more questions. Link to comment Share on other sites More sharing options...
AlphaJack Posted May 5, 2014 Author Share Posted May 5, 2014 I looked it up and found the easiest way to do it for you. This will require GeDoSaTo, the tool that most people use to add custom textures to the game, so if you don't have it, please familiarize yourself with it before continuing. Here is a short guide on how to get the game's textures out, and how to replace them. Install GeDoSaTo and open the GeDoSaTo.ini file using any text editor. find the line that says "enableTextureOverride = false" and change "false" to "true" find the line that says "enableTextureDumping = false" and change "false" to "true" Go in game and find an area that shows the texture, wear the armor that has the texture, whatever; make the texture load into the game. GeDoSaTo will take all the loaded textures and dump them into a folder. Close the game and go into textures/DarkSoulsII/dump (the textures folder should be located together with the GeDoSaTo files) and look through all the textures until you find the right one. Edit it, yadda yadda. Now go into textures/DarkSoulsII/override and place your edited texture there. Done. Remember to change enableTextureDumping to "false" again, loading times will be very long and you will fill your hard disk with clutter if you don't. I hope that helps you, do ask if you have any more questions.Didn't know about the TextureDumping.Thanks, I'll try it. Link to comment Share on other sites More sharing options...
Recommended Posts