Folian87 Posted December 6, 2009 Share Posted December 6, 2009 A mod I would like is one where mages could send spells an basic attack without taking the staff from your back...I think it would look cooler that way... Can anyone take up the task of making this mod? :thumbsup: Link to comment Share on other sites More sharing options...
Ozisl Posted December 6, 2009 Share Posted December 6, 2009 Can't you make a new staff-based weapon that is invisible or something? Link to comment Share on other sites More sharing options...
Folian87 Posted December 6, 2009 Author Share Posted December 6, 2009 mmm possible but I doubt I can myself since I have never modded anything in my life and a friend of mine says that the mod kit can be a little advanced for beginners... Link to comment Share on other sites More sharing options...
Alehazar Posted February 21, 2010 Share Posted February 21, 2010 You can cast spells without the staff, but you'll lose the benefits the staff adds, like extra spellpower or mana regeneration or more spirit damage and the such. I take it that is the problem; losing the staff's boosts to your skills/attributes/talents, when not using the staff? I have no mod or 100% solution to offer, but: Here's what I do.First off, I keep my mage in the background and send the melee fighters into the heat of the battle.Usually I equip my mage with one good staff and leave the other weapon slot empty.With the staff I try to immobilize my nearest foe; Paralyse or Glyph of Paralysis, Horror -or I simply use Mindblast and retreat to a safer distance.Then I switch weapon slots to cast without the staff. When I need that extra boost I switch back to the staff. Other than that I'm afraid I can't offer much. SPOILER ALERT !!! Or if I'm facing a horde of foes in an open area without any choke points, I cast a Glyph or Repulsion, lure my enemies towards it by casting an offensive spell. When they are close to the Glyph, i cast a Glyph of Paralysis onto the Glyph or Repulsion and that immobilizes a lot of enemies at the same time. Then I can switch to my empty weapon slot and start casting without my staff without running the risk of being swamped. It's a neat trick, especially around creatures that can Overwhelm; I just hate it when that happens. Then it's usually Bye-bye Mage! If I'm moving through more cramped and confined spaces, the Glyph of Repulsion is my best friend. Cast in a door opening or other choke points it contains the enemies -especially if they are mostly melee fighters, watch out for archers and mages- and allows my mage to unleash a variety of spells, such as Earthquake, Grease and Fireball. When the Glyph dissolves, I can still contain my enemies and hurt them a-plenty. Glyph of Paralysis, Paralyse, Horror, Crushing Prison and other immobilising spells are usually my first spells -especially against archers and other mages. Then it's time for Affliction Hex and the Primal Spells.When my mage is really well developed, I like Mana Clash against other mages.Of course none of that matters if the enemy gets the jump on you and knocks you over with a Fireball, or locks you in a Crushing Prison. Spell Shield and Anti Magic Ward are your friends here. Hope it helps a bit. I know it's not what you're looking for, but here it is all the same. Regards, Alehazar Link to comment Share on other sites More sharing options...
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