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Cant get a terminal to set a quest stage


Ducksaws

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under a menu item for a terminal, I've put in the item result script "player.setstage 000Steve000QuestBizarre 40". Obviously its just a quest im doing.

 

That script works if put in dialogue.

 

And i've gotten terminals to execute stuff like unlocking doors, and i've even gotten a terminal menu item to add a turret in a different cell to a faction so it will shoot at a specific person when you click on that specific menu item.

 

I thought I had turrets down, but I can't seem to do this simple thing of advancing a quest with a menu item! The script simply doesn't do anything I can't figure out why.

 

 

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nvm i figured it out. I had renamed the quest, so all the previously compiled scripts still worked, but if I copied them out and recompiled them they wouldnt work again.

 

dumb new vegas compiler doesn't tell you if your scripts dont work if its in a terminal.

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