Eggerslolol Posted December 13, 2009 Share Posted December 13, 2009 I need to stop an actor, just one, from reacting when enemies enter his area, and when they attack him. I just need him to stand totally still and take it, and still be able to sell the player stuff. Quick way to do this? Link to comment Share on other sites More sharing options...
DavidBudreck Posted December 13, 2009 Share Posted December 13, 2009 You should be able to make a new merchant AI Package, and make sure "Defensive Combat" is not checked, and that the class is merchant and not some fighting class. Link to comment Share on other sites More sharing options...
Eggerslolol Posted December 13, 2009 Author Share Posted December 13, 2009 He defends himself anyway, or runs away. I need him to stand still and take the damage Link to comment Share on other sites More sharing options...
pwnedbyscope Posted December 13, 2009 Share Posted December 13, 2009 replace the actor with a static model for that time that you need Link to comment Share on other sites More sharing options...
Eggerslolol Posted December 13, 2009 Author Share Posted December 13, 2009 I still need him to talk and sell things to the player Link to comment Share on other sites More sharing options...
Eggerslolol Posted December 13, 2009 Author Share Posted December 13, 2009 Is there no equivalent of setIgnorefriendlyhits but for hits in general? Link to comment Share on other sites More sharing options...
monkmidon Posted December 14, 2009 Share Posted December 14, 2009 Is there no equivalent of setIgnorefriendlyhits but for hits in general? I think you can just simply go to his AI tab and make sure that his aggression is set to 0. Link to comment Share on other sites More sharing options...
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