Jump to content

Dragon Age: Total War (More large sclae battles before the finale)


Planescaped

Recommended Posts

I don't know about all of you but I felt jipped in the final battle. You barely use your army and the whole thing was very anti climatic. I also felt that the game did a poor job with making the blight seem like a real threat. the real finale of the game was the Landsmeet, not the final battle. And the real story of the game is solving the problems of Fereldin, not battling the blight.

 

There should have been more battles where you got to use your army before the final one. That would make the blight feel more like the main story then curing werewolves or playing politics. I also think you should have had more army recruitment options that were mutually exclusive. Such as the chasnid, the other bannorn, Avaars, ect.

 

Rough examples of possible battles.

1:Siege of Lothering (you defend the town from a darkspawn assault, after you get your first army)

2: Battle of West hills (after second army)

3:Battle against Logains troops (second)

4 A Darkspawn:Assault on your army (you run into the Archdemon here but you can't beat it and you are forced to flee. After third army)

5:Operation Calenhad (a surprise attack on a Darkspawn breeding facility) (after third army)

6:Battle of Dragons Peak (after fourth army)

7:Battle of Redcliffe (after fourth army)

8:and of course, the defense of Denerim/Final Battle

 

Examples of possible new units for army

1:Chasnid barbarians

2:Avaar Barbarians

3: Bannorn Soldiers

4: Loghains Knights (after the Landsmeet)

5: Orlesian Mercenaries

6: Free March Mercenaries

7: Grey Warden regulars (can recruit them yourself from your camp. Riordan IIRC mentions that the Grey Wardens have thier own armies of un-joined people, why can't you hire some, or maybe not all of them were at Ostagar)

8: Ash Warriors

9: Militia (from various cities, Highever, West Hills, Dragons peak, Redcliffe, Lothering. They would be 1 unit though.)

10: Qunari Mercenaries

11: Crimson Oars Mercenaries`

12: White Falcon Mercenaries

 

It would have been nice if the game had a real stronghold too, unlike the POS Wardens Keep. That way your army could have congregated there and it gives you a HQ. As well as a place to have new Army quests. Such as a Chasnid envoy visiting you or Mercenaries coming to offer their services. I think Redcliffe castle should be made into a real stronghold.

 

You could make some of the battles optional too. It would have made the blight feel like a much more real threat as well as give you more options to use your army.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...