Thalassicus Posted December 16, 2009 Share Posted December 16, 2009 As the title says, I'm trying to remotely activate the equipment, but in a simple way: within the same cell. There's alchemy and armorer stations in a home I'm building, and I have the armorer station automatically bring up the repair window when activated. I'd like the alchemy station to do the same with the alchemy window. I tried making one of the static alchemy objects persistent, gave it a name, and called "player.Activate arathStaticAlchemyRef 1" from the object I wish to link to it, but it didn't do anything. I'm probably overlooking something obvious, if anyone has an idea? Link to comment Share on other sites More sharing options...
Vagrant0 Posted December 16, 2009 Share Posted December 16, 2009 As the title says, I'm trying to remotely activate the equipment, but in a simple way: within the same cell. There's alchemy and armorer stations in a home I'm building, and I have the armorer station automatically bring up the repair window when activated. I'd like the alchemy station to do the same with the alchemy window. I tried making one of the static alchemy objects persistent, gave it a name, and called "player.Activate arathStaticAlchemyRef 1" from the object I wish to link to it, but it didn't do anything. I'm probably overlooking something obvious, if anyone has an idea?You have the activate syntax a bit backward. It is <ref to be activated>.activate <ref doing the activation>, 1 Link to comment Share on other sites More sharing options...
Thalassicus Posted December 16, 2009 Author Share Posted December 16, 2009 Ahh thank you... was thinking of it like player.equipitem X. Sort of odd the syntax is reversed. Link to comment Share on other sites More sharing options...
Recommended Posts