cramlow Posted December 17, 2009 Posted December 17, 2009 Looking for a console cheat that can clone NPCs if one exists? Anyone know? Thanks!
pkleiss Posted December 17, 2009 Posted December 17, 2009 yea, player.placeatme <FormID> where the form id is that if the NPC you want to clone.
cramlow Posted December 17, 2009 Author Posted December 17, 2009 I think I've found it. I Don't have the game at the moment to try it out but this is what I found if anyone needs to know. Hit the "~" console key within the game and type this: player.placeleveledactoratme (base_id) - create/clone an NPC and place it at the player. The base ID can be found here: http://fallout.wikia.com/wiki/Form_ID Initial ref: http://fallout.wikia.com/wiki/Fallout_3_co...PC_manipulation
cramlow Posted December 17, 2009 Author Posted December 17, 2009 Ok, here's another link for rolling with this kind of stuff. I guess I'm feeling guilty for seldom contributing. :ohmy: http://www.machinima.com/forums/viewtopic....ad03706413f878f
Cipscis Posted December 17, 2009 Posted December 17, 2009 There is no CreateFullActorCopy function for Fallout 3. An easy way to find the FormID of an NPC's base form is to use the FOSE function GetBaseObject in the console. You'll then be able to use it as a parameter of PlaceAtMe. PlaceLeveledActorAtMe will work only if you want to create a randomly generated leveled actor, rather than placing a copy of a specific actor. Cipscis
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