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Hey guys,

 

I'm having some issues with lighting in the GECK, and I was wondering if anyone may know what is causing this.

 

So, I'm trying to work out what's going on with the interior lighting in my casino- two of the walls light really bright, whereas the other two are dark. They use symmetrical lighting, so this shouldn't be happening. To show you better what is happening, here is a screenshot from my GECK:

 

http://imgur.com/gk51EUl

 

If anyone has any ideas how to fix this, then please let me know!

 

Thanks :smile:

Edited by EsvDefcon
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The render window needs to be updated each time you add a light source. You can do this by pressing F5 or moving a static object that's being lit and returning it to its original position.

Yeah, I know, this isn't the problem- it persists even when playing the plugin, so it's not related to the cell's rendering. Something else must be causing it to constantly do this, but I have no idea what.

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