EsvDefcon Posted May 11, 2014 Share Posted May 11, 2014 (edited) Hey guys, I'm having some issues with lighting in the GECK, and I was wondering if anyone may know what is causing this. So, I'm trying to work out what's going on with the interior lighting in my casino- two of the walls light really bright, whereas the other two are dark. They use symmetrical lighting, so this shouldn't be happening. To show you better what is happening, here is a screenshot from my GECK: http://imgur.com/gk51EUl If anyone has any ideas how to fix this, then please let me know! Thanks :smile: Edited May 11, 2014 by EsvDefcon Link to comment Share on other sites More sharing options...
TrickyVein Posted May 11, 2014 Share Posted May 11, 2014 The render window needs to be updated each time you add a light source. You can do this by pressing F5 or moving a static object that's being lit and returning it to its original position. Link to comment Share on other sites More sharing options...
EsvDefcon Posted May 11, 2014 Author Share Posted May 11, 2014 The render window needs to be updated each time you add a light source. You can do this by pressing F5 or moving a static object that's being lit and returning it to its original position. Yeah, I know, this isn't the problem- it persists even when playing the plugin, so it's not related to the cell's rendering. Something else must be causing it to constantly do this, but I have no idea what. Link to comment Share on other sites More sharing options...
Recommended Posts