TheBish101 Posted December 19, 2009 Share Posted December 19, 2009 (edited) Hey (this feels weird being my first post but I would like to start getting active) I'm in need of a fix, not too sure what I did. Before I started putting FCOM on my Oblivion, I ran Oblivion starting a new game, and I've found Captain Renault's Armor is gone (only see her head and katana floating) and when I loot the weak potion of healing from the first Mythic Dawn there's no icon in the menu and when I drop it, the "WTF?! I'm a missing Mesh" comes up. This also happens with Gold coins and I think some alchemy ingredients (in the tutorial area where you'd find the heavy helmet and shield, also warhammar, the "WTF" is up again). This is my load order done by BOSS:Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm . Bashed Patch tag suggestion: {{BASH:Invent,Stats,Relations}} Mart's Monster Mod.esm . Bashed Patch tag suggestion: {{BASH:Invent,Relations}} TamrielTravellers.esm FCOM_Convergence.esm Better Cities Resources.esm HorseCombatMaster.esm Unofficial Oblivion Patch.esp . Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 . Bashed Patch tag suggestion: {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag. UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp . Note: Remember to use the 'MOBS' version when using Francesco's and FCOM. . Note: Newest MOBS and non-MOBS versions have the same name. . Bashed Patch tag suggestion: {{BASH:C.Light,C.Owner,Invent,Names,Relations,Stats,Delev}} Better Cities .esp . Note: Dummy file to load Better Cities .BSA Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.esp . Note: Requires Shivering Isles expansion. FCOM_Francescos.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. FCOM_FrancescosItemsAddOn.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. . Note: Francesco's supplementary addon package required. FCOM_FrancescosNamedBosses.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. Atmospheric Loading Screens - Random Quotes.esp . Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods. Improved Water.esp Drum_Fix.esp Musical Immersion 1.0.esp ExnemRuneskulls.esp . Note: Requires 'FCOM_ExnemRuneskulls.esp'. FCOM_ExnemRuneskulls.esp . Note: Requires 'ExnemRuneskulls.esp'. Bob's Armory Oblivion.esp . Note: Requires 'FCOM_BobsArmory.esp'. FCOM_BobsArmory.esp . Note: Requires 'Bob's Armory Oblivion.esp'. Oblivion WarCry EV.esp . Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp . Bashed Patch tag suggestion: {{BASH:Delev,Invent,Names,Relations,Relev,Stats}} FCOM_Convergence.esp FCOM_RealSwords.esp Mart's Monster Mod - More Wilderness Life.esp . Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both. Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Less Reavers.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Dungeons of MMM.esp TamrielTravellers4OOO.esp . Note: Requires 'FCOM_TamrielTravelers.esp'. TamrielTravellersItemsNPC.esp ShiveringIsleTravellers.esp . Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale. . Note: Requires Shivering Isles expansion. ShiveringIsleTravellersFriendlyFactions.esp FCOM_TamrielTravelers.esp . Note: Requires 'TamrielTravellers4OOO.esp' FCOM_DiverseGuardUnity.esp OOO-WaterFish.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenLeafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp . Note: Make sure version is 1.6.2 or later. xulbravilbarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV_withoutWheat.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp . Note: Border region restrictions must be turned off: use Wrye Bash tweak, hand edit .ini file or use no-border mod (not recommended). xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp Open Better Cities ANVIL.esp Open Better Cities BRAVIL.esp Open Better Cities BRUMA.esp Open Better Cities CHEYDINHAL.esp Open Better Cities CHORROL.esp Open Better Cities LEYAWIIN.esp Open Better Cities SKINGRAD.esp Deadly Reflex 5 - Timed block and 150% damage.esp . Note: Use no more than one Timed Block ESP. DeadlyReflex 5 - Combat Moves.esp . Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues. Bashed Patch, 0.esp I ran a conflict detector in OBMM but honestly I have no idea how to read it, lol. If someone could maybe know what the problem is, an answer would be greatly appreciated. I haven't left the IC Sewers yet in fear I will come out to a million missing meshes. Before putting FCOM on it, I just had OOO, OBC, Deadly Reflex, Darnified UI + Atmospheric, Improved Water and this is when the problem happened (because I've installed FCOM on here before without the mentioned ones before and with no problem. Thanks in advance Edited December 19, 2009 by TheBish101 Link to comment Share on other sites More sharing options...
wizardmirth Posted December 20, 2009 Share Posted December 20, 2009 This sounds like one of the bigger world-changing mods. Just check to make sure no one else has justly complained about problems on the comments for the file. If you find no complaints then you probably have just botched the installation. Or the load order. Check your readmes thoroughly. I doubt OBMM will help here in detecting the problem. (Sorry I could not be of more help but I see no one else has responded yet!) Link to comment Share on other sites More sharing options...
TheBish101 Posted December 21, 2009 Author Share Posted December 21, 2009 This sounds like one of the bigger world-changing mods. Just check to make sure no one else has justly complained about problems on the comments for the file. If you find no complaints then you probably have just botched the installation. Or the load order. Check your readmes thoroughly. I doubt OBMM will help here in detecting the problem. (Sorry I could not be of more help but I see no one else has responded yet!) Thanks man I was thinking about doing an uninstall/install anyway, I appreciate the help. :) Link to comment Share on other sites More sharing options...
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