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Missing Meshes


TheBish101

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Hey (this feels weird being my first post but I would like to start getting active) I'm in need of a fix, not too sure what I did.

 

Before I started putting FCOM on my Oblivion, I ran Oblivion starting a new game, and I've found Captain Renault's Armor is gone (only see her head and katana floating) and when I loot the weak potion of healing from the first Mythic Dawn there's no icon in the menu and when I drop it, the "WTF?! I'm a missing Mesh" comes up. This also happens with Gold coins and I think some alchemy ingredients (in the tutorial area where you'd find the heavy helmet and shield, also warhammar, the "WTF" is up again).

 

This is my load order done by BOSS:

Oblivion.esm

 

Francesco's Leveled Creatures-Items Mod.esm

 

Francesco's Optional New Items Add-On.esm

 

Oscuro's_Oblivion_Overhaul.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Stats,Relations}}

 

Mart's Monster Mod.esm

. Bashed Patch tag suggestion: {{BASH:Invent,Relations}}

 

TamrielTravellers.esm

 

FCOM_Convergence.esm

 

Better Cities Resources.esm

 

HorseCombatMaster.esm

 

Unofficial Oblivion Patch.esp

. Note: Recommend installing UOP hotfix for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710

. Bashed Patch tag suggestion: {{BASH:C.Climate,C.Light,C.Owner,Delev,Invent,Names,Relev,Stats,Relations}} and remove the C.Water tag.

 

UOP Vampire Aging & Face Fix.esp

 

DLCShiveringIsles.esp

 

Unofficial Shivering Isles Patch.esp

. Note: Remember to use the 'MOBS' version when using Francesco's and FCOM.

. Note: Newest MOBS and non-MOBS versions have the same name.

. Bashed Patch tag suggestion: {{BASH:C.Light,C.Owner,Invent,Names,Relations,Stats,Delev}}

 

Better Cities .esp

. Note: Dummy file to load Better Cities .BSA

 

Francesco's Optional Chance of Stronger Bosses.esp

 

Francesco's Optional Chance of Stronger Enemies.esp

 

Francesco's Optional Chance of More Enemies.esp

 

Francesco's Optional Leveled Guards.esp

. Note: Requires Shivering Isles expansion.

 

FCOM_Francescos.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

FCOM_FrancescosItemsAddOn.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

. Note: Francesco's supplementary addon package required.

 

FCOM_FrancescosNamedBosses.esp

. Note: Francesco's Leveled Creatures-Items 4.5b required.

 

Atmospheric Loading Screens - Random Quotes.esp

. Bashed Patch tag suggestion: {{BASH:Graphics}} if using overhaul mods.

 

Improved Water.esp

 

Drum_Fix.esp

 

Musical Immersion 1.0.esp

 

ExnemRuneskulls.esp

. Note: Requires 'FCOM_ExnemRuneskulls.esp'.

 

FCOM_ExnemRuneskulls.esp

. Note: Requires 'ExnemRuneskulls.esp'.

 

Bob's Armory Oblivion.esp

. Note: Requires 'FCOM_BobsArmory.esp'.

 

FCOM_BobsArmory.esp

. Note: Requires 'Bob's Armory Oblivion.esp'.

 

Oblivion WarCry EV.esp

. Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.

 

FCOM_WarCry.esp

. Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

 

Oscuro's_Oblivion_Overhaul.esp

. Bashed Patch tag suggestion: {{BASH:Delev,Invent,Names,Relations,Relev,Stats}}

 

FCOM_Convergence.esp

 

FCOM_RealSwords.esp

 

Mart's Monster Mod - More Wilderness Life.esp

. Note: Use either 'More Wilderness Life' or 'More Wilderness Life No Gates' but not both.

 

Mart's Monster Mod - Looting NPCs & Creatures.esp

 

Mart's Monster Mod - Less Reavers.esp

 

Mart's Monster Mod - Less Bone Loot.esp

 

Mart's Monster Mod - Dungeons of MMM.esp

 

TamrielTravellers4OOO.esp

. Note: Requires 'FCOM_TamrielTravelers.esp'.

 

TamrielTravellersItemsNPC.esp

 

ShiveringIsleTravellers.esp

. Note: Use of 'TamrielTravellersItemsNPC.esp', 'TamrielTravellersItemsUnscaled.esp', or 'TamrielTravellersItemsVendors.esp' will remove SI items for sale.

. Note: Requires Shivering Isles expansion.

 

ShiveringIsleTravellersFriendlyFactions.esp

 

FCOM_TamrielTravelers.esp

. Note: Requires 'TamrielTravellers4OOO.esp'

 

FCOM_DiverseGuardUnity.esp

 

OOO-WaterFish.esp

 

xuldarkforest.esp

 

xulStendarrValley.esp

 

xulTheHeath.esp

 

XulEntiusGorge.esp

 

xulFallenLeafEverglade.esp

 

xulColovianHighlands_EV.esp

 

xulChorrolHinterland.esp

 

xulBeachesOfCyrodiilLostCoast.esp

. Note: Make sure version is 1.6.2 or later.

 

xulbravilbarrowfields.esp

 

xulLushWoodlands.esp

 

xulAncientYews.esp

 

xulAncientRedwoods.esp

 

xulCloudtopMountains.esp

 

xulArriusCreek.esp

 

xulPatch_AY_AC.esp

 

xulRollingHills_EV_withoutWheat.esp

 

xulPantherRiver.esp

 

xulRiverEthe.esp

 

xulBrenaRiverRavine.esp

. Note: Border region restrictions must be turned off: use Wrye Bash tweak, hand edit .ini file or use no-border mod (not recommended).

 

xulImperialIsle.esp

 

xulBlackwoodForest.esp

 

xulCheydinhalFalls.esp

 

Open Better Cities ANVIL.esp

 

Open Better Cities BRAVIL.esp

 

Open Better Cities BRUMA.esp

 

Open Better Cities CHEYDINHAL.esp

 

Open Better Cities CHORROL.esp

 

Open Better Cities LEYAWIIN.esp

 

Open Better Cities SKINGRAD.esp

 

Deadly Reflex 5 - Timed block and 150% damage.esp

. Note: Use no more than one Timed Block ESP.

 

DeadlyReflex 5 - Combat Moves.esp

. Note: See http://omploader.org/vMmJlbA/DRtestfix.zip for a hotfix for CTD issues.

 

Bashed Patch, 0.esp

 

I ran a conflict detector in OBMM but honestly I have no idea how to read it, lol. If someone could maybe know what the problem is, an answer would be greatly appreciated. I haven't left the IC Sewers yet in fear I will come out to a million missing meshes. Before putting FCOM on it, I just had OOO, OBC, Deadly Reflex, Darnified UI + Atmospheric, Improved Water and this is when the problem happened (because I've installed FCOM on here before without the mentioned ones before and with no problem.

 

Thanks in advance

Edited by TheBish101
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This sounds like one of the bigger world-changing mods. Just check to make sure no one else has justly complained about problems on the comments for the file. If you find no complaints then you probably have just botched the installation. Or the load order. Check your readmes thoroughly. I doubt OBMM will help here in detecting the problem. (Sorry I could not be of more help but I see no one else has responded yet!)
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This sounds like one of the bigger world-changing mods. Just check to make sure no one else has justly complained about problems on the comments for the file. If you find no complaints then you probably have just botched the installation. Or the load order. Check your readmes thoroughly. I doubt OBMM will help here in detecting the problem. (Sorry I could not be of more help but I see no one else has responded yet!)

 

Thanks man I was thinking about doing an uninstall/install anyway, I appreciate the help. :)

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