Jump to content

Real Blacksmiths


Skateboards

Recommended Posts

Hello all you wonderful modding people
I come to you with an idea
An idea that will help those like I, with ranger characters, that want those crisp bows without wanting to sink hours, gold, and perks into Smithing.

Now, first off, I know there are a few mods that do this kind of thing, but IMO not of them do it right.

Basically, what I would like to see is a mod where you can order items from Blacksmiths, and they will make it, and have it ready for you to pick up after a certain amount of time. I would also like to see tempering from Blacksmiths too, like, you give a Blacksmith your item and the Blacksmith will give it back tempered (depending on the skill level of the Blacksmith tempering it).

Now, for more specifics. The main reason I don't like other mods that do this is that for the most part, those mods are set so as long as you have the ingredients, the blacksmiths will do this for you for free. This wouldn't be so bad if, say, you were in the companions, and you gave Eurlond Gray-Mane the supplies he needed to forge you a sword, but this is not good for a character like mine who doesn't join the companions. Kinda immersion breaking, having Blacksmiths do your crafting for you for free. Feels more like a way to cheat out of spending perks in Smithing.

For this mod, I want there to be an initial fee for labour. Adjustable via MCM, if possible, but if not that's fine. Lets say that you want Adrienne Avenicci to craft you an Ebony sword. 500 gold would be the initial fee, perhaps, which would cover labour and costs for basic materials needed for crafting said items.
Now here's where things could get interesting!

Say Adrienne has everything she needs to craft this sword for you, that will cost 500 Gold + Ebony Ingot (~300 Gold) x2 + Leather Strips (10 Gold).
That comes to a grand total of 1,110 gold, you can return after a fixed amount of time to pick up the sword. (This time should only pass during work hours, however.)

Oh, but you have the necessary materials, but are not a talented smith like Adrienne?
You simply hand them over, and pay the 500 gold, and pick up the sword when it's done.

Now, say neither of you have the materials?
Let's say that Adrienne receives shipments of smithing supplies every Monday and Thursday. (These don't have to actually be scripted or anything, just mentioned in dialogue.)
If neither of you have the necessary supplies after you've made the order, she will say something along the lines of this.
"Hmm, I don't have the goods right now. You'll have to wait until my next shipment before I can get started."

And come next Monday or Thursday, the crafting timer begins, and you can pick up your weapon that afternoon. Additional shipping fees may also be included.
Now tempering and such could also be added too, for minor fees and time passed.

Well, that's my idea! A more in depth look at smithing services, and for the love of god, an immersive way to get my female Breton ranger some decent gear without breaking her story by slaving over a forge!

Link to comment
Share on other sites

A good idea.

 

Because I personally have such an intense interest in playing blacksmith characters, I'd not even considered the position of playing a character without black smithing skills, and therefore simply did not know that NPC blacksmiths would make items without a fee.

 

Seems like a glaring oversight on Bethesda's part.

 

-

Link to comment
Share on other sites

Well unfortunately at the moment NPC's don't make items whatsoever. :/
I mean, it's literally a Blacksmiths job to make weapons for people, I can't help but wonder why this type of feature wasn't already included. T_T

Link to comment
Share on other sites

 

I skimmed through the description and like pretty much every other mod, you have to supply the materials :/

 

 

 

Are you sure? I took a look at the mod myself and it says: "give them the item you wish to upgrade and confirm or choose the dialogue option to supply the materials." The way this is written it's suggesting you that you can either confirm the upgrade and probably pay them for their materials, or you can choose to supply the materials yourself reducing the cost.

 

It's nice to see other people who feel the way i do about the craftsmen in Elder Scrolls. One thing i liked in ES3 was the enchanter, only to be extremely annoyed in Oblivion by the fact that i actually had to go to the arcane university >:(

Edited by skyrimguyxx
Link to comment
Share on other sites

 

 

I skimmed through the description and like pretty much every other mod, you have to supply the materials :/

 

 

 

Are you sure? I took a look at the mod myself and it says: "give them the item you wish to upgrade and confirm or choose the dialogue option to supply the materials." The way this is written it's suggesting you that you can either confirm the upgrade and probably pay them for their materials, or you can choose to supply the materials yourself reducing the cost.

 

It's nice to see other people who feel the way i do about the craftsmen in Elder Scrolls. One thing i liked in ES3 was the enchanter, only to be extremely annoyed in Oblivion by the fact that i actually had to go to the arcane university >:(

 

 

Change Log:

Version 0.5 -

*Added the brand new feature of having the blacksmith forge a totally new item by supplying the correct materials and paying the cost.

Link to comment
Share on other sites

Version 0.3 -
*Added the ability to supply materials for lower price

 

You can upgrade without materials. Keep in mind that .5 was released last month, it may be that .6 will include a way to purchase equipment without the mats at an increased cost.

 

Edit: Nvm, i was wrong the update was him releasing the source code. Sorry!

Edited by skyrimguyxx
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...