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tx12001

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Everything posted by tx12001

  1. Why not Curse of the Vampire? it also adds the bats ability in human form.
  2. Existing Mods are not allowed to be put up there so if you have no intention of ever buying a mod then you are complaining for no reason as this will have no effect on you whatsoever.
  3. Try the mod Curse of the Vampire II, I even created it.
  4. You know she would probably be long dead by Skyrims time right?
  5. The problem here is that vampires and werewolves have no rivalry in ES, also considering that vampires are MUCH higher level enemies then werewolves it wouldn't even be a fair fight.
  6. I must ask, If you willing to use mods then why are you even using the vanilla vampirism system?
  7. I don't think you understand how Lycanthropy works.
  8. Yeah it's called the Dawnguard DLC.
  9. Dragons don't come from Eggs and they aren't Born either, they are all split off fragments of a God known as AKA.
  10. You do know Lycanthopy is illegal, they would probably arrest you and sentence you to death for it.
  11. Yeah but daggers have terrible range. maybe give a higher chance depending on the weapon type. Daggers have the quickest swing speed so will have a 25% chance to kill where as Warhammers will have a 70% chance to kill on each strike, it would certainly make the game a lot more hardcore.
  12. how about make it so all weapons deal 0 damage but all weapons will have a 40% chance to kill on each strike?
  13. Thread Necromancer alert, you replied to a 2 year old thread.
  14. Why are you trying to assume Lich form when it towns for?
  15. You just responded to a dead thread you do realize that?
  16. Closest mod I can think of is Corpse Preparation, If you walk around with a dead body people will not want anything to do with you or something like that but I don't think it's considered a crime.
  17. I know for a fact these creatures will be in Bruma. - Goblin - Zombie - Ogre - Lich - Minotaur - Swamp Troll (I think)
  18. Good for you, that isn't much to go on at all.
  19. People don't seem to understand that when you transform into a vampire or werewolf you are literally being turned into a different species that has a set apperance, The Vampire Lord species doesn't have a tail just like a Pig doesn't have wings. For example if a Dog contracted vampirism and turned into a vampire lord then it's body would contort into that of a humanoid shape, it would lose it's tail, grow wings and talons and look 100% like the same species as a vampire lord who was a giraffe in life who would look 100% identical to the vampire lord you see ingame, same thing applies to Lycanthropy. Fact when you transform you are made to resemble a bat-like creature, the bat-like creature isn't made to resemble whatever you are.
  20. "The story doesn't make sense if the emperor is not dead (which means Julius Mede cannot ascend the throne) and Ancano is not killed (which makes a big reveal of Onmund illogical)" The Tribunal DLC of Morrowind doesn't make much sense either unless the Main quest is complete but the player can still do it regardless, perhaps make it like that instead where the player can start it after they complete those quests but they can also start it before ever doing them, regardless the quest's storyline would play out the same and be set after those events and would have assumed that they had already been completed, that way you wont be forcing players to play through the vanilla game for the 700th time just to play your mod, Just don't make any assumption that the player was the one who fulfilled them unless they actually did, as an example if an NPC states that Ancano is dead, if the player has done the CoW questline then the NPC can say "You killed Ancano" if the player has not started the CoW questline then the NPC can say "Someone killed Ancano"
  21. Is it just my imagination or when you enter the map it still says "4E 201", why didn't SureUI change that? I know Morrowblivon had the ingame Date changed to reflect Morrowinds time, also I thought they were going to have a custom UI, Also why were they using renamed creatures from Skyrim? a Flame Atronach will ALWAYS be a Flame Atronach to me., they could of at the very least retextured them.
  22. You are aware that the Dragonborn can't be a mortal aspect of Lorkhan on account of their Soul being a Shard of Aka right? they say Talos is both a Shezzarine and a Dragonborn but that's only because he is made up of 3 people and among those those 3 people are Dragonborns and Shezzarines, maybe that Onmund is the real shezzarine and someone mistakes the player due to their power as being this Shezzarine instead. Also why make it so the player has to complete 2 different questlines to start said mod? that's what a lot of people hate about that Summerset Isle mod that they need to be Archmage, what about players who only join 1 guild as they aren't playing an Evil Dragonborn or a Dragonborn who isn't a Mage.
  23. Did you know the creatures of Endarel are just renamed creatures of the ones in Skyrim? plus its not even out yet.
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