Jump to content

Mods that may Redeem the game?


Starsickle

Recommended Posts

Okay, I've been trying on my own. Many many reinstalls, all met with no hope of playing through as I do with Morrowind.

 

I got close, but it only works and nothing else.

 

So - I call on the larger community at last.

 

What mods, if any, make this game, right now in time?

 

Fallout 3 has FOOK2 (and maybe FEM), Morrowind has LGNPC, MGE, and TR...What really makes Oblivion rise from its ashes?

 

OOO? COBL? Which body? What quests? What items? How badly does one need Shivering Isles?

 

I need some points of view.

Link to comment
Share on other sites

I can only answer to Shivering Isles, I think its a great addon, I have compleated most of the quests in it and own the castle, I personally think it adds allot to the game as far as quests go, its a cool idea and addon, as it adds a whole new world to explore.

 

I have all the official addons and its the only TRUE expansion IMO, though knights of the nine is cool, the rest are house mods or simple mods..

 

Just my opinion.

 

ST

Link to comment
Share on other sites

  • 2 weeks later...

First off, get OOO. The changes will not be that noticeable at first, but trust me, they're there, and they're awesome.

 

Or you could get FCOM, which is a combination of Francesco's Leveled Creatures and Items, OOO, Martigen's Monster Mod, and War Cry. I just use OOO.

 

 

Second, get 3rd Person Animations in 1st Person View. You know how stupid the 1st Person is if you grew up on games like Doom and Duke Nukem 3D. Yes, it's true. Old games from the 90's totally spank Oblivion's 1st Person.

 

You could also get Immersive First Person, but it's a bit too buggy for my taste.

 

 

Third, get Better Music System. I read your post in my "Roll your Eyes" thread. I'm betting you hate Oblivion's music programming as much as I do. Well, your worries are over.

 

Side777 was kind enough to point me towards a version not on this site that's upgraded. It might be on Planet Elder Scrolls. Google Better Music System perhaps? It's out there. You can disable battle music entirely!!!!! As well as have music tracks for a lot more stuff, including the f-ing Oblivion Realms, the namesake of the game!

 

 

Fourth, Deadly Reflex. Chopping off heads, hands, more combat moves, it actually makes fighting fun!!!

 

I had to stop using it because it constantly resets my .ini file. Nobody can or wants to help me with this problem, so I had to stop using it.

 

It also conflicts with 3rd Person Animation in 1st Person View because the new skeleton in that mods bugs when you do a certain move. You'll have to make a choice. I made mine and never really looked back, too much.

 

 

Fifth, Unnecessary Violence. Isn't supposed to work with Deadly Reflex but it can if you tweak it enough. I don't know how, but I know people on here have done it.

 

It also might conflict with 3rd Person Animation in 1st Person View. I haven't tried it because of that.

 

 

Sixth, Supreme Magicka. Fire, Ice, and Lightening actually do more than just damage with fancy graphics. Telekenisis isn't stupid. A host of other changes.

 

There might be a bug that causes your character to flash pick and play a sound effect every few seconds. I don't know why it's happening to me yet, but as usual, I run into problems nobody else has, so you probably don't have to worry about it. :thumbsup:

 

 

Seventh, Midas Magic. All new spells that don't affect the regular ones.

 

Not to mention a bad-ass hood in Midas' upstairs closet that contains a black mesh over your face so your face is hidden. Very nice looking.

 

 

Eighth, Better Cities. The cities are just as empty, yes, but damn if they don't actually look good now!

 

You can also get Crowded Cities to make things actually feel real, but be careful because it can slow down your FPS really bad.

 

 

Ninth, Arrive by Ship. It's a quick way to start off the game if you're sick of the dungeon.

 

 

Tenth, Hoarfrost Castle. Very nice mod with a new home, a downright bad-ass Lovecraftian dungeon quest to obtain it, and other quests to improve it, including the ability to generate funds from it, GTA style.

 

I've heard it bugs part of the Arcane University, accidentally removing an entire room. I haven't tested this yet though. If you get this mod, and you care about the Mage's Guild, cheat your way into the Lustrarium and make sure it's still there. If it isn't, I don't know what to say, because this mod is awesome.

 

 

Eleventh, A Bloody Mess. It's simple. You get covered in blood. It even lowers your personality until you wash it off.

 

A few problems:

A few alpha channel issues with some of the blood on your hair having white blocks around it sometimes.

You appear a little too white in fog if there's any blood on you.

It's only on you, not other characters.

Lowered personality rating WILL bug out your mercantile skill if you try to buy anything bloody.

It might bug out in the Oblivion Realm and disappear, but it's technically still on you, so you better wash up anyway before buying anything.

If it disappears, you might just want to save a new file, exit, uncheck all the esp's and esm's of it, load again, save, exit, and recheck them. Should be fine then.

 

Small prices to pay, all of them. Trust me.

 

 

Twelfth, body replacers. I use Robert's Male and Female replacers, nude versions for both sexes. It really depends on the kinds of things you want to wear. Robert's bodies are UV-Mapped differently than the two popular HGEC and Exnem Eye Candy bodies. Some things will look really strange if not meant for Robert's. If you don't care, then I say Robert's still, because it's just a better modeled and textured human form. Once again, a fan is more talented than the paid "professional".

 

 

Thirteenth, download Oblivion Mod Manager (OBMM) so you can set your load order. Very important sometimes. Oblivion Script Extender (OBSE) is also required for a lot of these mods.

 

There's also Wrye Bash, which I'm not very familiar with really, but it does have the ability to copy a character face from one save game to another, which is very useful if you want to restart.

 

 

That's it for now. I'm not at home, so I can't look at my load order. I know there are mods out there that take away the stupid stagger and recoil, make your magic staffs actually raise your skills, and even get rid of the tutorial in the starter dungeon.

Link to comment
Share on other sites

Okay, I've been trying on my own. Many many reinstalls, all met with no hope of playing through as I do with Morrowind.

 

I got close, but it only works and nothing else.

 

So - I call on the larger community at last.

 

What mods, if any, make this game, right now in time?

 

Fallout 3 has FOOK2 (and maybe FEM), Morrowind has LGNPC, MGE, and TR...What really makes Oblivion rise from its ashes?

 

OOO? COBL? Which body? What quests? What items? How badly does one need Shivering Isles?

 

I need some points of view.

 

Just check here for the best mods for Oblivion: http://www.tesnexus.com/downloads/top/alltime.php

 

It's the top 100 mods ever list. Easiest way to simplify the mods-searching business. Most of the mods that you'll ever want to revamp Oblivion can be found in this list.

 

Personal recommendations though on the list are Midas Magic, Deadly Reflex, and Natural Environments.

Link to comment
Share on other sites

Mods that may Redeem the game?

What really makes Oblivion rise from its ashes?

 

What do you mean "redeem the game" or "rise from it's ashes"? Your inference is that the game was a dog saved only by our many talented modders. Oblivion was an exemplary game right out of the box. I've been playing it for some four years now and over half of that time was strictly vanilla. The modders did not save the game, but they did improve on an otherwise excellent base. If the game was not written just to please you does not detract from it's quality. The fact is that Bethesda gave us a mod able game plus a working Construction Set that enables us, anyone, to make it a more personal experience should be praised. There should be praise, also, for our talented modding community who have made a grand game even grander.

 

I apologize if I have read more into your remarks than you really meant to say. I hope, also, that I may be forgiven for being so defensive of a game title that has lead me on so many adventures through so many different paths for so long a time. My experiences have been exhilarating and they haven't slowed down yet.

 

 

The Rabbit

Link to comment
Share on other sites

I've definitely made use of the file system and sorting features over the years. There's just too much, and the system is subject to historical problems...an inferior mod that was huge may not be the best anymore, although it's near the top, and other such reasons.

 

So - OOO wins out of COBL? I've been using OOO, and it's okay.

 

Tried Midas, tried supreme magicka, armamentarium, aand other big ones...Have I honestly found all these is?

 

Can't seem to find a decent npc overhaul and dialogue overhaul. XEO is fantastic but it really needs work and creates a lot of problems. I haven't found anything that expands dialogue or quests, yet.

 

FCOM I haven't tried yet - I never got MMM to work with OOO for some reason. If Fcom has a better chance at working, then I'll give that a shot.

 

thinking about grabbing shivering isles, but man...After the amount of failed chances I've given oblivion over it's life, only to become unplayable, or trashed up, and never get into it...I dunno...

 

It's 20 bucks, though. Maybe I'll give it a shot.

Link to comment
Share on other sites

It kinda sounds like Oblivion isn't really your bag.

 

I can sympathize. I mostly just use it for goofing around these days. I've played a few good quests, but for the most part I feel like I've exhausted it's potential.

 

 

I guess I keep coming back because I can be whatever character I want, rather than always Mario, always Link, always Nico Bellic....

 

 

It can be a really fun game. I've had some good times for sure. But at the end of the day, it doesn't really offer what I want either. I feel like I could do a way better job than Bethesda on the quest, dialogue, NPC front. The very things you want to overhaul but can't find anything to do it.

Link to comment
Share on other sites

Heh - Well, I'm working on Morrowind, Oblivion, and Fallout 3 mods to varying extents. I really hate how dialogue works in all three editors. I would love to see TESV (if ever) really make it easier. Make responses, topics, and quest objects and let the user drag and drop so they get ownership. Would be very helpful.

 

There's no game I've come back to more than Morrowind. 7-8 years later and I'm still playing - this is only because of the amazing strides being made by its community.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...