Narfiam Posted May 12, 2014 Share Posted May 12, 2014 (edited) When im in first person mode i noticed that the camera clip through the walls when the camera is very close to the wall. This specially happens in narrow dungeon's corridors and in my opinion this break totally the immersion. I dont know if it is only my problem or is a general game issue. I wonder is there are any fix (mod or ini tweak). Here is a screenshot. In this screenshot i forced the issue to show what im talking http://oi62.tinypic.com/28uo9pv.jpg Thanks PD: Sorry for the possible grammar/lexical errors, english isn't my native language. Edited May 12, 2014 by Narfiam Link to comment Share on other sites More sharing options...
Skateboards Posted May 12, 2014 Share Posted May 12, 2014 Open Skyrim.ini, and under [Display], add or modify the following two lines:fDefaultWorldFOV=XX (where XX is the field of view you want, 85 to 90 is recommended)fDefault1stPersonFOV=XX.0000 (where XX is the SAME VALUE that you set fDefaultWorldFOV, leave the '.0000')When these two values are different, the terrible clipping occurs. Link to comment Share on other sites More sharing options...
Narfiam Posted May 12, 2014 Author Share Posted May 12, 2014 Open Skyrim.ini, and under [Display], add or modify the following two lines: fDefaultWorldFOV=XX (where XX is the field of view you want, 85 to 90 is recommended)fDefault1stPersonFOV=XX.0000 (where XX is the SAME VALUE that you set fDefaultWorldFOV, leave the '.0000') When these two values are different, the terrible clipping occurs. It isnt a FOV issue in my case. I found the problem fix anyway trying to change the distance and FOV options, I had the neardistance option in the ini in 25, that cause clipping in the walls in first person mode. Thanks you anyway, because due your solution i have discovered and investigated the root of the problem. Link to comment Share on other sites More sharing options...
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