darkwolf176 Posted December 21, 2009 Share Posted December 21, 2009 I've managed to get hold of a thompson 3ds mesh, which I've opened in blender -see screenshot. I was wondering, how would I put this into the game? I have nifskope do I import it into that? Thanks very much. http://img69.imageshack.us/img69/6337/thompsonu.jpg Link to comment Share on other sites More sharing options...
pwnedbyscope Posted December 21, 2009 Share Posted December 21, 2009 well first off do you know how to use nifskope? Link to comment Share on other sites More sharing options...
darkwolf176 Posted December 21, 2009 Author Share Posted December 21, 2009 well first off do you know how to use nifskope? Not really, to be honest I'm a total noob - I know how to import it into nifskope, but was wondering how to create animations for the various parts, e.g. trigger and clip. Link to comment Share on other sites More sharing options...
ecksile Posted December 22, 2009 Share Posted December 22, 2009 http://geck.bethsoft.com/index.php/Creating_A_Custom_Weapon http://thenexusforums.com/index.php?showtopic=82738 http://fallout3nexus.com/downloads/file.php?id=4941 That model looks like it will need some work in blender first though it looks incomplete and looks like it has unneeded items. If you have any questions after just ask. Link to comment Share on other sites More sharing options...
Rachel Faith Posted December 22, 2009 Share Posted December 22, 2009 That looks great. I wish I could help but I am new to modding myself and have ZERO experience with textures. Though my first undertaking is going to force me to learn that too. Good luck and I'd love to use it when you are done. The M 1921 is my FAV of all time. Good pick !! I gave you a kudo for starting this mod. Link to comment Share on other sites More sharing options...
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