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Attaching objects


bigpat

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I do not have access to GECK at this very moment so I am unable to fiddle around and try to find the answer myself.

 

If I have 2 objects (we will call them Object A & Object B) that are dynamic and have their own scripts doing whatever they do, is there a way I can attach Object B onto Object A so now I have only one object (Object A) with Object B attached as a sort of child?

 

Please let me know if what I am saying is unclear.

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It depends on what you want to do with Object A.

 

By dynamic, do you mean 'able to be moved?' Object B will not move with Object A if this is what you're curious about. Unless you write a script that uses PlaceAtMe which constantly updates in a Gamemode block.

 

You can link two objects together or set one as the enable parent or activate parent of the other.

 

Besides that, if Object A is an NPC than Object B may be equipped and in that way attached to Object A.

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