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Advice to all players


LegoManIAm94

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Post advice here for other Morrowind players that you find helpful to you. I know that you should always save your file twice because if your one save gets corrupted or if you accedently overwrite it with another file load the other file up and save over it again so you will not lose the file.
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If you play Bloodmoon here is a tip for you. If you like to travel by foot and wish that Solstheim was bigger well instead of running in Solstheim just walk. It seems that the island is much bigger and it does not take long to get to a place to sleep at night. I do run when I am at Fort Frostmoth and Skaal Village or in a interior.
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  • 2 weeks later...
Don't kill random people, you may find you need them later on.

 

Listen to her on this!! I lost out on some questing because I knocked off someone early in the game to gain her house. Well later, I needed her. There were a couple of others too.

 

Another thing I'd highly suggest against is looting, going into every dungeon, cave, ruin you come across. When I started playing Morrowind, I did this. One- it caused me to level up too quickly, so I was basically very strong early on. Not a totally bad thing, but did take some of the fun out, when nothing could hurt me. Plus I looted some ruin or cave spots that had quests associated with them. It's not like in Oblivion where the cave just won't be populated until it's time for the quest. I had to try to recreate some item acquisition situations because I'd looted that spot like 6 months before I actually had the quest for it!

 

I played this game for well over a year, would probably still be playing it if I hadn't gotten a computer capable of Oblivion, and discovered Nexus and the mods. It's one of my all time favorites.

 

Just relax, take your time and enjoy. I did too much without keeping in mind the integrity of the story, so I messed some stuff up. Not game breaking, but was disappointing later on when it was obvious that in my zealousness to level, I'd screwed myself out of quest items and NPCs.

 

Also become your own armorer, and be good at alchemy. I was an archer/redguard with great magical skills and could repair my own armor and make my own potions. Also could enchant my own items. It made things a lot easier when out in places far away from populated areas. No fast travel, so you have to learn the routes, use the mages guilds and silt striders, or hoof it, lol

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