ptbptb Posted December 24, 2009 Share Posted December 24, 2009 I'd like to merge two simple mods and make some minor modifications, but the organization of the contents of the mods as shown in CS seems very confusing. I've used the Neverwinter Nights construction tool a bit and that was a lot easier. Are there any tools _other_ than CS that might be able to do what I want? :biggrin: Or am I just going to have to buckle down and go through CS tutorials till it starts making sense? :rolleyes: Failing that, where would you recommend I start? Basically, both mods alter the dialogue / behaviour of guards a little. One adds an extra dialogue option to the "Pay the fine, Do the time, ..." set. The other adds an extra 'crime'. Unfortunately the way the extra crime is handled in the mod is different to other crimes so it's not as simple as loading both mods at the same time. :mellow: Link to comment Share on other sites More sharing options...
DavidBudreck Posted December 24, 2009 Share Posted December 24, 2009 The CS tools for merging mods aren't difficult once you figure out what they mean. That's what I used when I first started modding. Alternatively, there is Wry Bash. This, however, requires Python, but is well worth the effort because there are a lot of other things it can do as well. Link to comment Share on other sites More sharing options...
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