kieranfoy Posted March 9, 2010 Share Posted March 9, 2010 Well done! That loosk awesome. Love the glow. Link to comment Share on other sites More sharing options...
Argomirr Posted March 9, 2010 Share Posted March 9, 2010 Looks great! I'm done linking the objects to parent refs (for now, at least). I'd started on the scripting already, but the CS crashed on me before I could save. Link to comment Share on other sites More sharing options...
zprospero Posted March 9, 2010 Author Share Posted March 9, 2010 Ouch. Yeah, that happens to me a lot recently. Link to comment Share on other sites More sharing options...
kieranfoy Posted March 9, 2010 Share Posted March 9, 2010 Hey, Z! I found the perfect shader for some of the Admin Nocturnals. Not to dis yours, b ut why not just use the SE11bcloneshader? It's the one useed for yoru shadow clone the Tree of Shades produces, and I think it actually looks much better. Link to comment Share on other sites More sharing options...
zprospero Posted March 9, 2010 Author Share Posted March 9, 2010 I forgot all about that one! Yeah, it would be better. And it would save a little space as I wouldn't need to re-texture it. I'll try it out and post some images of the effect. EDIT: Here's the effect. I do like it better.http://i816.photobucket.com/albums/zz84/zprospero/AdminNocturnalShader.jpg Link to comment Share on other sites More sharing options...
ub3rman123 Posted March 9, 2010 Share Posted March 9, 2010 The moon looks excellent. Soon as I get a chance, I'll add it to Shade Perilous and work the interior. I also need to add a waterfall sound effect to the waterfall in the cave. I have a few things to do first, though. Band competition tomorrow, biology project, all stacking up at once. Link to comment Share on other sites More sharing options...
zprospero Posted March 9, 2010 Author Share Posted March 9, 2010 Ah good. Take your time, I completely understand. Any comments about the Hircine bit? Is the armor too unlike his Bloodmoon armor?Is the voice too friendly, like I was thinking?The dialogue was just temp, but do you thinkthe tone of it suits him? Link to comment Share on other sites More sharing options...
DagonTheranis Posted March 9, 2010 Share Posted March 9, 2010 The voice is too deep, too civilised and too friendly. Also, I don't think he's meant to have the actual head of a deer, I think it's a mask. Link to comment Share on other sites More sharing options...
kieranfoy Posted March 9, 2010 Share Posted March 9, 2010 Dagon, you can see that it's a mask if you look closely. I've played with the armor Z's using; it's a mask. I do miss the deer skull of Bloodmoon, though. I'm kinda wsitful. As for thw rods themselves, most were spot on, although I would replace 'unfair' with 'unsporting.' Fairness and sporting are kind of diferent. Link to comment Share on other sites More sharing options...
zprospero Posted March 10, 2010 Author Share Posted March 10, 2010 Yeah, that's what I was thinking. In Bloodmoon he sounded a lot like a Dunmer. The civility was me trying to be ironic.The idea that he'd be very polite and calm when he talks about how he's going to hunt youseemed funny to me. Like I said though, it was a test. What about the echo effect? Does that come off appropriately? They all have that sort of ethereal sound when they talk from their shrine, butSheogorath didn't when you met him in person. So maybe the effect's unnecessary? Also, I agree with changing the line to "unsporting." We're going to need some female voice actors eventually. How many female Princes are there?The only ones I can remember are: AzuraNamiraMeridiaVaermina For Azura we'll need a good actressas she's got some soliloquies. Link to comment Share on other sites More sharing options...
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