BlackLord Posted May 17, 2014 Share Posted May 17, 2014 (edited) Hello! I have a problem with Lakeview and Windstad manor. Some of the walls of the main hall and wings are invisible and the doors do not work properly, they all lead to Skyrim. Please take a look at the attached screen to see what I mean. I did not have this issue with Heljarchen Hall. I assume one of the mods I am using is causing this problem, but I have no idea which one. Could you please help me identify the source of this issue?Thank you in advance! Here's a list of my mods: Skyrim.esmUpdate.esmDawnguard.esm HearthFires.esm Dragonborn.esm ClimatesOfTamriel.esm Version 3.1 breezehomelightfix.esp Shrine of Azura LOD Fix.esp VLCollisionFix.esp ActiveBetter Dynamic Snow.esp Clanking Armor.esp IHSS.esp ActiveStaticMeshImprovementMod.esp StaticMeshImprovementMod-DragonbornTernFix.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp Dual Sheath Redux.espLost Art of the Blacksmith.espMVABasic.esp Skyrim Flora Overhaul.espWetandCold.esp Version 1.321 Footprints.esp SkyUI.esp Version 4.1 DeadlyDragons.esp JustMoreBlades.esp Run For Your Lives.esp Version 1.2.3 When Vampires Attack.esp Version 1.1 Dragons no LODs.esp ActiveGrassOnSteroids_NaturalEdition_SFO.esp Headtracking.esp Killable Lootable Children.esp ActiveKillable Lootable Children for Hearthfires.esp ActiveConvenient Horses.esp Version 14950 dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp SoS - The Dungeons.esp Version 1.23 SoS - The Wilds.esp Version 1.13ClimatesOfTamriel-Nights-Level-5.esp Version 3.1 SoS - The Wilds-PatchCoT.espabotFiresHurt.esp Version 1.09Revamped Vampire Lord.esp Version 1.06ToL_Core_by_Brevi.esp Version 1.5 ToL_MCM.esp YetAnotherWerewolfImprovement_DG.esp dD-No Spinning Death Animation.esp UFO - Ultimate Follower Overhaul.esp Version 1.2jUFO - Dragonborn AddOn.espCharacterMakingExtender.esp dD - Realistic Ragdoll Force - Realistic.esp EnhancedCharacterEdit.espRealisticWaterTwo.esp Version 1.11RealisticWaterTwo - Legendary.espDual Sheath Redux Patch.esp Edited May 17, 2014 by BlackLord Link to comment Share on other sites More sharing options...
IceDolphin Posted May 17, 2014 Share Posted May 17, 2014 You have to built the walls separately to the supporters. Link to comment Share on other sites More sharing options...
BlackLord Posted May 18, 2014 Author Share Posted May 18, 2014 What do you mean? Link to comment Share on other sites More sharing options...
IceDolphin Posted May 18, 2014 Share Posted May 18, 2014 In the work bench you can create the wall supports and then the walls themselves. Link to comment Share on other sites More sharing options...
piotrmil Posted September 29, 2019 Share Posted September 29, 2019 (edited) >You have to built the walls separately to the supporters. Yeah, but if you look closely, you'll see Levitating windows on disabled walls that weren't enabled. use player.additem 030031c5 1player.additem 0300319e 1 (assuming HF is at the position 03 in your mod list). That should enable the 1st and 2nd floor walls. Edited November 1, 2019 by piotrmil Link to comment Share on other sites More sharing options...
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