xx00100xx Posted May 18, 2014 Share Posted May 18, 2014 Dear Nexus community members,I have a problem with picking up items and opening certain containers. For example in the end of Pinewood dungeon there is a pile of ores, gold and some emeralds etc. I was able to take everything except few Septims, some ore and one ruby. My crosshair showed the items but activating it didn't do anything. But much bigger problem is with "stuck" containers. I was storing soulgems in wardrobe and suddenly I was not able to interact with it. I just heard click noise and the containers didn't open. This happened after few hours of gameplay. And now the same thing happened to wardrobe where I have my food. 30 hours later.I have a decent amount of mods installed so I tried deactivating animation related mods but it did not help. Player.tia didn't fix this neither. So, any ideas? I use Breezehome Fully Upgradable and I have my mods sorted using BOSS. And one more thing, probably not related to this. Once I entered Drunken Huntsman but I appeared in Breezehome. And once I lockpicked cage door but I was teleported to the beginning of the same dungeon. Thanks for replies. Link to comment Share on other sites More sharing options...
Georgiegril Posted May 18, 2014 Share Posted May 18, 2014 If you have not already taken care of all the messages in your BOSS log (TES5Edit cleaning, properly placing unrecognized mods, any other messages you see such as obsolete mods, mods needing patches,e tc) do all that first.That could solve your problem. If the problem persists after doing that:Please post your BOSS log text file, enclosed in spoiler tags.To get the text file version, open up the BOSS GUI and select to have the log rendered in txt vs. html.You will find the spoiler tags in the pull-down menu of the third icon from the left on the top toolbar. If you have removed any mods from your current game, please list them. Also list any supporting programs you are using for Skyrim (like skse, texture optimizzers, etc and the version) Link to comment Share on other sites More sharing options...
Ayporos Posted May 18, 2014 Share Posted May 18, 2014 This sounds like a -very very- old skyrim bug.I remember having the same issue way back when I first played Skyrim and it was still pretty new.Do you have all of the official and unofficial patches and bugfixes (mods) installed?Because I have this time around and I haven't encountered this specific bug (yet).- official patches (1.9.something)- hd textures pack- unofficial skyrim patch (http://www.nexusmods.com/skyrim/mods/19/?) - unofficial skyrim high definition patch (http://www.nexusmods.com/skyrim/mods/31255/?) - if you have dlc's:http://www.nexusmods.com/skyrim/mods/23491/?http://www.nexusmods.com/skyrim/mods/25127/?http://www.nexusmods.com/skyrim/mods/31083/?- SMPC (http://www.nexusmods.com/skyrim/mods/23833/?) Get all of those if you haven't and see if that fixes it, if you already have them all feel free to ignore my post :laugh: Link to comment Share on other sites More sharing options...
xx00100xx Posted May 18, 2014 Author Share Posted May 18, 2014 Georgiegril - Ok, I will try everything you recommended and I will see what will happen, thanks. ;) Ayporos - Yes, I have all updates and patches. I used many STEP recommendations and Zemalf's blog for advices. And it is really odd, I know. If the containers would not work since the beginning I would understand something is wrong, but my problem is weird. The same with the gold. Same item, same ID, but some are pickupable, some not... Link to comment Share on other sites More sharing options...
Ayporos Posted May 18, 2014 Share Posted May 18, 2014 (edited) hm that -is- odd indeed.I must admit I cannot for the life of me remember what solved the problem way back when I also encountered it (mind you this was also on a completely different computer) and I also cannot remember if I was even running mods back then... I have pretty selective/random long-term memory (my short-term memory is absurdly accurate tho)I thought about it some more and it seems to me that -something- (I assume a mod) is messing up your memory/refID's. The teleporting and weird item/container behaviour can only be explained as such (assuming they're related, which I'd say is likely).georgiegril's advice is solid.Although I haven't actually done any TES5Edit cleaning myself, I just solved mod problems by patching mods BOSS marks for patching, disabling plausible offending mods one by one until the offender is found, moving it around in load order and see if that fixes it or, failing all that, disabling/deleting it.. Edited May 18, 2014 by Ayporos Link to comment Share on other sites More sharing options...
xx00100xx Posted May 18, 2014 Author Share Posted May 18, 2014 Georgiegril - So I edited all dirty edits (except where they were made on purpose, like Convenient Horses), I made sure my unrecognized mods are properly placed, but SkyFalls and few others does not require any particular place. Nothing helped. And after reading Ayporos's edit I tried to remove SSME but it did not help neither. I use Skyrim Startup Memory Editor-50305-1-8-0-0, Skse_1_06_16 and my Skyrim version is 1.9.32.0.8 And I did not removed any mods. I was just collecting mods I liked and when I felt I am ready to play I started new game. But I still can't understand why the containers stopped suddenly working. I even tried to remove mods related to the items stored inside affected containers (Acquisitive Soul Gems). But I think more and more containers will become stuck. Here is the log. Mods with Bash Tag were already "Wrye Bash-ed". And the only inactive mods are which Wrye Bash disabled. BOSSVersion 2.3.0======================================Summary======================================Plugin Type CountRecognised (or sorted by user rules) 161Unrecognised 12Inactive 3All 173Plugin Message Type CountWarning 0Error 0All 21* Masterlist updating disabled; at revision: 6ab6ce6cc.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1496999-relz-boss-for-skyrim/")* Note: Your SKSE is up-to-date.* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order.======================================SKSE Plugins======================================SKSE Version: 0.1.6.16======================================Recognised Plugins======================================These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Skyrim Patch.esp Version 2.0.3 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Version 2.0.3 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm ActiveUnofficial Hearthfire Patch.esp Version 2.0.3 ActiveDragonborn.esm ActiveUnofficial Dragonborn Patch.esp Version 2.0.3 Active* Bash Tag suggestion(s): {{BASH: Delev}}ApachiiHair.esm Version 1.4 ActiveApachiiHairFemales.esm Version 1.4 ActiveApachiiHairMales.esm Version 1.2 ActiveAzarHair.esm ActivePerk-Reset-MCM.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveBrawl Bugs CE.esp ActiveUnofficial High Resolution Patch.esp Version 1.1.6 ActiveWeapons & Armor Fixes_Remade.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}aelafacelift.esp ActiveChesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveSplashofRain.esp Version 1.04 ActiveAOS.esp Active* Note: See also AOS compatibility patches ("http://www.nexusmods.com/skyrim/mods/44541/") page on Nexus. LIAT - Sounds.esp ActiveSkyrim Shadow Striping Fix.esp Version 2.1 Active83Willows_101BUGS_V4_LowRes.esp Version 4.1 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}AMatterOfTime.esp Version 2.00 ActiveArs Metallica.esp Version 1.2.2 ActiveArs Metallica - Dawnguard.esp Version 1.2.2 ActiveArs Metallica - Hearthfire.esp Version 1.2.2 ActiveArs Metallica - Dragonborn.esp Version 1.2.2 ActiveChesko_WearableLantern.esp ActiveCraftingMaterialsRecipes.esp ActiveDead Body Collision.esp ActiveExpandedJewelryCrafting.esp ActiveHARODATH_ImmersiveSoulgems.esp ActiveHunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.espImmersive Brigands.esp ActiveImmersive Dawnguard.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}Immersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImprovedFishBASIC.esp ActiveLIAT - NPCs.esp ActiveSkyrim Immersive Creatures.esp Version v6.5.2 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp Version v6.5.2 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}TouringCarriages.esp Version 2.2.0 ActiveWetandCold.esp Version 1.402 ActiveWetandCold - Ashes.esp Version 1.07 ActiveWolfs_Simple_Recipes.esp ActiveWolfs_Intermediate_Recipes.esp ActiveWolfs_Advanced_Recipes.esp ActiveFootprints.esp ActiveFootprints - Ash.esp ActiveRaceMenu.esp ActiveRaceMenuPlugin.esp Active* Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.SkyUI.esp Version 4.1 ActiveiHUD.esp ActiveLessIntrusiveHUD.esp Version 1.1 ActiveCloaks.esp ActiveCloaks - Dawnguard.esp Active1nivWICCloaks.esp Version 2.3 Active* Bash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp Version 2.3 ActiveDaedric Dawnbreaker.esp ActiveDuelist-Longcoat.esp ActiveHothtrooper44_Armor_Ecksstra.esp ActiveHothtrooper44_ArmorCompilation.esp Version 7.1 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}imp_helm.esp ActiveisilNarsil.esp ActiveMageBackpack_byTumbajamba.esp Activenordicrangerarmor.esp ActiveDr_Bandolier.esp ActiveDr_BandolierDG.esp ActiveImmersiveArmorsNPCs.esp ActiveBandolierForNPCMasterFile.esp Version 4.0 ActiveBandolierForNPCsWIC_V2.esp ActiveBandolierForNPCsCloaksOfSkyrim.esp ActiveSmithing Perks Overhaul.esp ActiveEquipping Overhaul.esp ActiveHarvestOverhaul.esp Version 2.8.2 ActiveHarvestOverhaulCreatures.esp Version 2.8.2 ActiveLock Overhaul.esp ActiveBreezehome_Fully_Upgradable.esp ActiveCamps of the Wilderness.esp ActiveImmersive Darkwater crossing.esp Version 0.45 ActiveImmersive Dawnstar.esp Version 0.55 ActiveImmersive Dragon Bridge.esp Version 0.54 ActiveImmersive Falkreath.esp Version 0.55 ActiveImmersive Ivarstead.esp Version 0.54 ActiveImmersive Karthwasten.esp Version 0.50 ActiveImmersive Kynesgrove.esp Version 0.52 ActiveImmersive Morthal.esp Version 0.54 ActiveImmersive Orc Strongholds.esp Version 0.54 ActiveImmersive Riverwood.esp Version 0.55 ActiveImmersive Rorikstead.esp Version 0.54 ActiveImmersive Shors stone.esp Version 0.50 ActiveImmersive Solstheim.esp Version 0.54 ActiveImmersive Stonehills.esp Version 0.54 ActiveImmersive Whiterun.esp Version 0.54 ActiveInconsequential NPCs.esp ActiveInconsequential NPCs - Enhancement.esp ActiveOBIS.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}OBISDB.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Run For Your Lives.esp Version 1.2.4 ActiveSkyHavenTempleEnhanced.esp ActiveA&P weight change only.esp ActiveSkyrimCoinReplacerRedux.esp Active* Bash Tag suggestion(s): {{BASH: Delev}}Acquisitive Soul Gems.esp ActiveBook Covers Skyrim.esp ActiveBlockSparkles.esp ActiveGuard Dialogue Overhaul.esp Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.Headtracking.esp ActiveParalyze.esp ActiveSkyTEST-RealisticAnimals&Predators.esp ActiveConvenient Horses.esp Version 14950 Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp ActivedD-Dragonborn-Dawnguard-EBT Patch.esp ActiveTheChoiceIsYours.esp ActiveTheChoiceIsYours_Dawnguard.esp ActiveskyforgedWeapons.esp ActiveRealistic Lighting Overhaul - Dungeons.esp Version 4 ActiveRealistic Lighting Overhaul - Dawnguard Interiors.esp Version 4 ActiveRealistic Lighting Overhaul - Major City Exteriors.esp Version 4 ActiveRealistic Lighting Overhaul - Major City Interiors.esp Version 4 ActiveRealistic Lighting Overhaul - Minor Cities and Town Interiors.esp Version 4 ActiveRealistic Lighting Overhaul - Weathers.esp ActiveRealistic Lighting Overhaul - Weathers - Brighter Nights.esp ActiveBFSEffects.esp Version 3.6 ActiveDeadlySpellImpacts.esp ActiveAOS_DSI Patch.esp ActiveNoSneakAttackSound.esp ActiveDuel - Combat Realism.esp ActiveACE Realistic Fighting.esp ActiveLocational Damage.esp ActiveThe Dance of Death - Ultimate Edition.esp Version 1.8 ActiveABT - Kevkas All-in-One.esp ActiveSneak Tools.esp ActiveStealth Skills Rebalanced_SNEAK.esp ActivedD-No Spinning Death Animation.esp ActivevImmersiveBeds.esp Version 1.01 ActivevImmersiveBeds - HFDG.esp ActiveBeards.esp Version 28363 ActiveESPv1_1.esp ActiveReduced Distance NPC Greetings.esp Version 50 ActivemoveitLWT.espAlternate Start - Live Another Life.esp Version 2.3.6b ActivedD - Realistic Ragdoll Force - Realistic.esp Active* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://www.nexusmods.com/skyrim/mods/16712") for compatibly with other skeleton.nif. getSnowy.esp ActivePurewaters.esp Version 4.6 ActivePurewatersDG.esp ActivePurewatersDB.esp ActiveAOS_WetandCold Patch.esp ActiveBashed Patch, 0.esp Version 48 ActiveAutomatic Variants.esp Active======================================Unrecognised Plugins======================================The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.Prometheus_No_snow_Under_the_roof.esp Version 2.3 ActivePrometheus_NSUTR BDS Patch.esp Version 2.3 ActiveiNeed.esp Version 1.13 ActiveAnimations.esp ActiveTrueEyes.esp ActiveDovahBlingJewelry.espAOS2_EBT Patch.esp ActiveAOS2_GDO Patch.esp Version 2 ActiveOverflowingEnchant.esp ActiveSkyFalls + SkyMills Dawnguard.esp ActiveSkyFalls + SkyMills Dragonborn.esp ActiveSkyFalls + SkyMills.esp Version 3.0.esp Active Link to comment Share on other sites More sharing options...
Ayporos Posted May 18, 2014 Share Posted May 18, 2014 Could you check something for me?Disable dead body collision mod and see if that helps. From looking at your mod list that's the first one that pops out to me as a potential offender as it messes with the physics of objects.(I myself disabled it because it caused some very unwanted immersion breaking behaviour as seeing ragdolls flying around in everywhich direction when you're walking through a room you just cleared apparently kicking/bumping them away kinda diminishes the whole experience. I know it's supposed to be an immersion mod but imo it does more harm than good) Link to comment Share on other sites More sharing options...
xx00100xx Posted May 18, 2014 Author Share Posted May 18, 2014 Ayporos - Nope, not that one. My first guess was Animations mod, but more I think about it more suspicious I am towards some UI mod. I have to continue trying. Link to comment Share on other sites More sharing options...
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