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Project: Ara'veen


iTz Rossss X

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Ara'veen

Hello and welcome.

 

Before I start I need to say that my previous nexus account was TehElderScrolls, all work and ideas created on my previous account will be edited and re-uploaded onto this account.

 

Ara'veen is a mod i've been planning for quite some time now and is in it's early stages. It will basicly be a huge island with lots of quests,dungeons and towns. This is the largest project i've started working on and i'd really like some team members as theres some areas of modding i'm not quite good at. I'm quite experienced with interior design such as creating houses and dungeons and I have a basic understanding of texturing.

 

Ara'veen in detail

 

---===Ara'veen===---

 

Ara'veen is an island found in the Abecean sea. It has two major cities: Mar'Key and Starle, each with their own characteristics. The whole island will be flooded with caves, ayleid ruins, forts and ghost towns, some easy and some hard but all with decent loot.

 

---===Quests===---

 

The expansion will have one big quest and lots of small quests. Each with their own unique reward.

 

Last update at 31st December 2009. 10:44AM.

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How to join

 

If you would like to apply to become a member of Project: Ara'veen please submit a reply in this format.

 

Name: (Your nexus name or nick-name)

Experience: (How long you've been modding)

Key points: (Areas of modding that you have experience with, scripting for example)

 

------------------------------------------

 

Any questions: (Leave blank if none)

Any suggestions: (Leave blank if none)

Additional info: -

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Some more informations about the project would be nice.

 

How will the island will look like ?Do you have a sketch , or it will be randomly generated ?

Towns : You said 2 major towns. Meaning that will be some smaller towns too ?

Architecture : What architecture will be used ? New exteriors/interiors ?Retextured versions of buildings from vanilla Oblivion ?

Other modder Resources ?

Main Quest , if it's not just an island for the player to explore , maybe some quests here and there.

Resources that you're planning to use (links would be nice too).

 

This is the informations I'd like to see , detailed as much as possible.

I noticed the "Updating this post soon." but i'd say the sooner the better , as it will be more attractive ;)

 

 

Alex Valentine

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Some more informations about the project would be nice.

 

How will the island will look like ?Do you have a sketch , or it will be randomly generated ?

Towns : You said 2 major towns. Meaning that will be some smaller towns too ?

Architecture : What architecture will be used ? New exteriors/interiors ?Retextured versions of buildings from vanilla Oblivion ?

Other modder Resources ?

Main Quest , if it's not just an island for the player to explore , maybe some quests here and there.

Resources that you're planning to use (links would be nice too).

 

This is the informations I'd like to see , detailed as much as possible.

I noticed the "Updating this post soon." but i'd say the sooner the better , as it will be more attractive ;)

 

 

Alex Valentine

 

Hello, thanks for the reply.

 

Sorry for lack of information, i'll be updating this in a second with alot more info.

I'm making a sketch of what the island should look like :D

I will make some smaller towns each with their own characteristics.

The architecture will be cheydinhall's buildings but retextured with maple wood and grey bricks.

I've been thinking of a main quest and it's info will be included with the main post :D

 

Many thanks,

 

~~R

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cheesy name dude, might apply as a level tester. :)

 

:P lol thanks for reply ^^

 

But, what exactly is a level tester? O.O

 

~~R

 

Same as a beta-tester. Tests the mod for bugs,glitches,weird things etc before the mod is released.

 

Ohh :D

 

Okay cool, shall i put you on the team list? :D It'd be great to have some beta testers :P

 

~~R

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