Harushimo Posted January 1, 2010 Share Posted January 1, 2010 K. I've seen it in Midas Magic and Apothesis Armory of the Silver Dragon, and I've attempted it, but seem to be missing something. I can import Randomsword.nif and FlameTorchLarge.nif into blender, line them up, do all the necessary Scale and Rotation Data stuff, export it, and apply the needed Textures just fine. Problem I'm having is the Flame always stays verticle in relation to the Z axis, or the ground. How do I make the Flame Mesh stay along the blade? If anyone knows how to do this, please let me know. :thanks: Link to comment Share on other sites More sharing options...
alex2avs Posted January 1, 2010 Share Posted January 1, 2010 try this : select the flame mesh and press N.in the menu that appears set its parent as swordmeshname.should work. Link to comment Share on other sites More sharing options...
Harushimo Posted January 1, 2010 Author Share Posted January 1, 2010 try this : select the flame mesh and press N.in the menu that appears set its parent as swordmeshname.should work. K. Thanks. I'll try and post if it worked or not. ^._.^ Link to comment Share on other sites More sharing options...
Harushimo Posted January 1, 2010 Author Share Posted January 1, 2010 It worked to a degree. Now the Sword is parent to the Flame and the Editor Marker, but the flame itself still stays verticle. The Editor Marker, which I probably don't need now that I think about it, is now stationary in relation to the word. It acts like part of the sword. But like I said, the Flame still doesn't, at least not in Nifskope. Havn't put it in-game yet, but it should show up the same in NifSkope as in the CS. I'll check to see if the Flame part has some Constraint I'm missing or something, but so far no luck. Link to comment Share on other sites More sharing options...
Harushimo Posted January 1, 2010 Author Share Posted January 1, 2010 Ok, found a Constraint that held the flame aligned to Z axis, got rid of that, and it holds to the sword. Problem now is it no longer animates. The flame is frozen. o._.o;; Link to comment Share on other sites More sharing options...
alex2avs Posted January 1, 2010 Share Posted January 1, 2010 You can also try in nifskope to past the flame node over the sword and make some adjustments to it. Also some screenshots would be welcome , as it might be easier to identify the problem. Link to comment Share on other sites More sharing options...
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