LHammonds Posted January 13, 2010 Share Posted January 13, 2010 Oh my...that is some awesome work! Your choice as a student of art is a good one. LHammonds Link to comment Share on other sites More sharing options...
kzelsama Posted January 13, 2010 Share Posted January 13, 2010 That's some texturing work ! I'll send you a PM with my mail address, export the model and send the DA:O files back to you if you want to test/release a mod. Link to comment Share on other sites More sharing options...
turbojoys Posted January 13, 2010 Author Share Posted January 13, 2010 thank you LHammonds... Kzelsama,,, i m sending you the emails now ..... and thank you in advance Link to comment Share on other sites More sharing options...
Flash432 Posted January 14, 2010 Share Posted January 14, 2010 That's absolutely amazing work turbojoys, so fast too. Link to comment Share on other sites More sharing options...
turbojoys Posted January 14, 2010 Author Share Posted January 14, 2010 thank you flash ... i actually spent nearly all my spare time on this one ever since i started this Link to comment Share on other sites More sharing options...
kzelsama Posted January 14, 2010 Share Posted January 14, 2010 Here's what it looks like in-game : http://img46.imageshack.us/img46/4869/screenshot2010011402525.th.jpg Link to comment Share on other sites More sharing options...
w00teh Posted January 14, 2010 Share Posted January 14, 2010 You managed to get it ingame? My question is which exporter/importer did you use in order to do it? And that is one nice piece of work, you're a natural turbojoy! Link to comment Share on other sites More sharing options...
turbojoys Posted January 14, 2010 Author Share Posted January 14, 2010 thanks to kzelsama.... the model is now in game .... but its deformation is not good at all.... quite a lot of unwanted deformation occurred on the armor .... here are a couple of images showing that ... http://i47.tinypic.com/29qcljo.jpg http://i46.tinypic.com/2mm6yjq.jpg the shoulder area deform quite badly and noticably ... the chest armor even weighted down by the deformation which is so not wanted .... also ,,, the torso armor followed along with the body making it like its a second skin to the body .... as to the limbs and extremities ,, they look fine to me.... much works have to be done on the exporting sector if DA community want to see more high quality new mesh in game .... sign :confused: kzelsama ... do yo think you can fix this by trying a different mount armor to copy the weighting from ??? or even minimise the unwanted deformation by weight paint(thats gonna be hard).... also, i try to import the msh file you gave me into blender using the newbypower script and was going to see what i can do about the deformation... but i cant get the model into blender ... strange .... all other msh file from the game package has got no problem importing into blender .... and thanks for your comment, worrior :thumbsup: Link to comment Share on other sites More sharing options...
kzelsama Posted January 14, 2010 Share Posted January 14, 2010 I'll send you the .blend so that you can take a look at the weighting yourself. That you can't import the .msh in Blender is sort of normal, because I changed the reference in the toolset and the script doesn't like the .msh files saved by the toolset. I took the closest armor I could find (heavy armor) for the bone weight copy. I could link metal plate to only one bone so that it doesn't deform and just moves, but I fear it will clip much. Still, worth a try, I'll get to it once I finish up the next version of my mod. @Deceptive Warrior : I used Blender, the Gimp and the DA:O Toolset. Here I detailed the procedure I followed : http://thenexusforums.com/index.php?s=&...t&p=1516767 Link to comment Share on other sites More sharing options...
w00teh Posted January 16, 2010 Share Posted January 16, 2010 Hmm but doesnt' that procedure replace an armor already ingame? Might be the only way though seeing as the exporters for 3dsmax are still being worked on Link to comment Share on other sites More sharing options...
Recommended Posts