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Fallout 3 the Pitt problem


AznMega

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I installed The Pitt expansion from fallout 3, I found the distress signal, went to the tower, and I found Wernher and the 3 people attacking him. I killed him and talked to him. He only thing he says is " We got to keep moving, there's no time." I tried restarting the game, but it does the same thing, disabled the file from FOMM and still didn't work. Any help?
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I tried it as "Setstage 0200108C 10" but it showed a an error

 

This command requires that the Pitt is 3rd in your load order. If its not, you have to replace the first two digits with the load order (mod index) of the Pitt (in hex). You can view the load order in FOMM. A typical load order would look like this:

 

Fallout3.esm 00

Anchorage.esm 01

ThePitt.esm 02

BrokenSteel.esm 03

PointLookout.esm 04

 

etc...

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I tried it as "Setstage 0200108C 10" but it showed a an error

 

This command requires that the Pitt is 3rd in your load order. If its not, you have to replace the first two digits with the load order (mod index) of the Pitt (in hex). You can view the load order in FOMM. A typical load order would look like this:

 

Fallout3.esm 00

Anchorage.esm 01

ThePitt.esm 02

BrokenSteel.esm 03

PointLookout.esm 04

 

etc...

 

 

i set the load order on 03 and tried it on but it still wont work. I check on FOMM and and it order list was 3E, something like that

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im not sure whats wrong the order here:

 

EZCompanion.esm

HairPack.esm

CALIBR.esm

FACE2.esm

Lings.esm

RRCompanionVault.esm

LingsMMMpatch3-3.esm

LingsFinerThings.esm

Project Beauty HD version.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FOOK2 - [DIK] DLC Improvement Kit.esm

Anchorage.esm

Fallout3.esm

ThePitt.esm

PointLookout.esm

SeducingWomen.esm

Zeta.esm

Mart's Mutant Mod.esm

BrokenSteel.esm

ArefuExpandedByAzar.esm

RR5MoreMales.esm

RR5MoreFemales.esm

RRGuards.esm

FNNCQ.esm

Overhead3PCamera.esp

DIM CUSTOM RACES V2.esp

Tailor Maid Anchorage.esp

Tailor Maid Brokensteel.esp

SomePoses.esp

Luca.esp

SchoolUniforms.esp

hair_add_npc.esp

FOOK2 - Mothership Zeta.esp

FACE2_Project Beauty -1- Main.esp

FACE2_Project Beauty -2- Raiders.esp

FACE2_Project Beauty -3- Regulators.esp

FACE2_Project Beauty -4- Talon Company.esp

FACE2_Project Beauty -5- DLC Broken Steel.esp

FACE2_Project Beauty -6- DLC Point Lookout.esp

Tonibiatch.esp

bann.esp

wed.esp

LingsBeautyProject.esp

RR_Refurbished.esp

LingsPrettyThings-FOOK2-MMM.esp

Scout Outfits.esp

Sexy Busines Outfitt.esp

blackrock_shooter.esp

LingsPrettyThings-BrokenSteel.esp

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

ArefuExpandedByAzar-Radio.esp

Original Moira Brown.esp

Rivens_Eyescapes.esp

Project Beauty- MMM Raiders.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

Lady Killer For Female.esp

DisarmedCollar.esp

Tough_Nightgown_Sunglasses.esp

Growlfs Hot FO3 Clothes.esp

sc_slaves_stick_around_original_mezz_chance.esp

sc_buying_slaves.esp

seducingmoira.esp

DIM CUSTOM PRESETS V1.3WEB.esp

PipBoy3000FollowerEdition.esp

Named Paradise Falls NPC's.esp

CompanionCherry.esp

eye_hair_en.esp

TrynfkwtmeArmorers.esp

YearlingsGlasses.esp

bittercup_comp.esp

PairPoses.esp

AweomePerkPack.esp

REJillOutfit.esp

Camon Black Dress.esp

Amazing Mind Control Device.esp

Camon Black Dress v2 Super Duper Mart.esp

BABEreconarmor.esp

Fallout 3 Girls Redone.esp

SailorUniform.esp

StripClub.esp

The Prisoners.esp

FalsSexyT3Conversions.esp

kikaiEquipment.esp

Persona_and_Secret.esp

The Pitt Crash Fix.esp

Trooper_outfits.esp

FeminizedPowerArmor.esp

Megaton Outskirts.esp

all_key fallout3.esp

bzArmour-non-nude.esp

Sexy_Nurse_TYPE3.esp

LoxysCombinedClothingFF.esp

Refugee Clothing.esp

ExoticDresses.esp

Draz conversions.esp

Pure_Lust.esp

MicroBikini_recolour.esp

JessiCompanion.esp

ArynnsSexyLeatherdress_EV.esp

thongpack.esp

Dark_Temptress.esp

KelseyCompanion.esp

t3belts_boots.esp

K2Clothes_ChainDomina02.esp

eyes_hairpack_en.esp

WearableSlaveCollar.esp

K2Clothes_BrownLeather03.esp

DIM TYPE3 conversions.esp

F3Eyelashes.esp

CSwimsuit_and_Harness_recolor.esp

Amy_Armor.esp

SexyMantisArmor.esp

ModestSet.esp

Mysteriouswoman_corsetntrousers.esp

MantisCyberGear.esp

SRA.esp

MantisZeroSuit.esp

Salvagable cars.esp

F3UmpaAnimation.esp

AzarGypsyOutfits.esp

AzarGypsyOutfits_Malika.esp

SeducedDLC03.esp

Naouak Armors Clothes.esp

FaithOutfit.esp

Mysteriouswoman_clothesaddon.esp

Lookout Outfits.esp

PEDress.esp

K2_GothGirl.esp

Project Beauty.esp

BunnySuit.esp

Tailor Maid PITT.esp

Buisness Suit.esp

Yoko'sOutfits.esp

Re4_Ada_Outfit.esp

Tailor Maid Black Retex.esp

JHBCloverPlus.esp

Project Beauty- Point Lookout.esp

Project Beauty- Broken Steel.esp

Freebooter_Armor.esp

Tailor Maid ZETA.esp

Mart's Mutant Mod.esp

EZCAngela.esp

Type3Clothes.esp

Arcade'sNightwear.esp

Type3Accessories.esp

K2_PlayWearClub.esp

MantisZeroSuitRecolours.esp

Tailor Maid.esp

CALIBRxMerchant.esp

Animy_prostitution.esp

T3_MadLax_Outfit.esp

Tattered_suits.esp

LingsPrettyThings.esp

RRWastelandPosters.esp

EZ_MoreVoices.esp

JillBSAA.esp

AsharasLightningItems.esp

LingsFinerThings.esp

FatherandNun.esp

XmasOutfits.esp

TombRaider.esp

 

Total active plugins: 165

Total plugins: 222

 

I ordered it from the main files, new locations, mods, and clothes.

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Whatever FOMM says is the mod index of The Pitt, that is what you have to use in the console command. So if Fomm says The Pitt has a mod index of 3E, then you need to type this into the console:

 

Setstage 3E00108C 10

 

Note, however, you have alot of mods running and any one of them might be conflicting with The PItt and render my above fix useless.

 

In general, the Bethesda files should come first in your load order like my above post.

 

Mod / Index

 

Fallout3.esm 00

Anchorage.esm 01

ThePitt.esm 02

BrokenSteel.esm 03

PointLookout.esm 04

MothershipZeta.esm 05

 

Then esms come next and esps go last. If you want to be absolutely sure, you should atart a new game with out any mods to see if The Pitt will run, than add your mods back one by one to see if you can pinpoint the problem mod. But try that console command first after you adjust your load order.

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That's messed up. Fallout3.esm should always be first in the load order (00 in the mod index). You can drag and drop mods in FOMM. So try to drag Fallout3.esm to the top and see what happens. The laod order is set by the date of the file. FOMM will rewrite the dates so that they go in the proper order. Again, try dragging and dropping your mods inside FOMM until they are in the right order. Your problem is more likely load order than anything else.
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