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ENB Question


OhmesRaht

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So I am running ENB version .254 and would like to know how to increase the lighting on distant terrain/structures . The area around me is perfectly well lit- but once objects reach a certain distance (as indicated in the images below), they lose a significant portion of their lighting & begin to appear extremely dark (almost as much as their night-time counterparts). I have combed through the in game editor (shift+enter) & seem to be missing the modifier each time.

 

I humbly beseech anyone with ideas or answers to this conundrum. I know it's not much of an offer, but I will happily give kudos to anyone who can :D

http://s23.postimg.org/skye7taa3/111.jpghttp://s2.postimg.org/4a8h4a84p/222.jpg

Edited by high_elf143
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What Preset are you using? OR is that just the default ENB from ENB.dev. ?

 

I am using Serinety ENB (a preset) and don't recall seeing that in the distance...i looked at my pics online and don't really have a long distance shot to compare , so will be back later with a pic or 2, to compare.

 

My Current desktop background This is what made me not go in game, i thought..that looks right...lol

A previous compare on Water in the distance.

Previous Background

Damn Giants...yes i died.

 

But nothing really good to compare to so.....BRB.

Compare one place different times, to show lighting differences.

1 night

2 early morning

3 Day

4 Dusk

 

Serenity ENB

Edited by camaro_69_327
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I am using Gameplay Performance ENB by Scrabbulor7 as the template & had tried to plop the enblocal into it for a severely needed fps boost (15-20+), the only dilemma however being it disables the "Deffered Rendering" which is what is causing the shamefully dark distant lighting. With it I could have that misty- transparent effect that most of your images seem to contain.

Given the monumental gains in the fps department provided by a disabled "def-rendering", I wanted to check & see if there was a non deffered rendering variable that can be modified in game to help dilute the otherwise obvious dark mountains (those being my primary issue). The strange thing is I have control of virtually every kind of lighting, save that which effects those distant objects.

 

Your distant objects look phenominal by the way, for what it is worth.

& at your serenity enb (*mouth waters*). If my PC could handle it I would use it to no end XD

 

Thank you for the reply & interest. Unfortunate as it is I may be stuck with shameful mountains without the almighty "deffered." XD

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