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Request: Binoculars Blur Removal


Guest SunnyM

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Guest SunnyM

Is there any way to remove the blur from the binoculars? The unpatched console version of the game didn't have it.

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There might be. First I would check if disabling dof in the options would do the trick.

 

If that doesn't work: GeDoSaTo is overriding the dof with its own algorithm. If this affects the binocular dof, too, then you just need to make GeDoSaTo use a shader that does nothing. It's not hard to adapt/write a shader, I did a bokeh dof for DS1 but never released it.

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Guest SunnyM

Disabling DOF in the game's menu worked, I can't believe I didn't think of that before. Thanks for the help! Much appreciated.

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