Guest SunnyM Posted May 28, 2014 Share Posted May 28, 2014 Is there any way to remove the blur from the binoculars? The unpatched console version of the game didn't have it. Link to comment Share on other sites More sharing options...
KampfKlops Posted May 28, 2014 Share Posted May 28, 2014 There might be. First I would check if disabling dof in the options would do the trick. If that doesn't work: GeDoSaTo is overriding the dof with its own algorithm. If this affects the binocular dof, too, then you just need to make GeDoSaTo use a shader that does nothing. It's not hard to adapt/write a shader, I did a bokeh dof for DS1 but never released it. Link to comment Share on other sites More sharing options...
Guest SunnyM Posted May 28, 2014 Share Posted May 28, 2014 Disabling DOF in the game's menu worked, I can't believe I didn't think of that before. Thanks for the help! Much appreciated. Link to comment Share on other sites More sharing options...
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