Nadin Posted January 13, 2010 Share Posted January 13, 2010 I have noticed that the player movement in fallout 3 reminds me less of modern, hi-tech 100 dollar games than it does of certain Italian plumbers.This is a list of things that could seriously improve player movement, maybe using FOSE? These are a little difficult to explain, so here's a list of the general features: Headbob:For anyone who doesn't know what this is, it means than when running your head moves up and down slightly, as in real life. Legs/torso:It's always disconcerting to see that when you look down, your head appears to be floating in mid-air with you arms. You should be able to look down and see a bit of torso and your legs. Jumping:Instead of floating up and moving forwards a few inches before falling back down, you should be able to crouch slightly, leap, then move forward a couple feet AT THE LEAST.It would also be nice to see you use your hands to propel yourself over small to medium height obstacles. (as seen in mirror's edge and fear 2) Hands:When reaching out to activate buttons/door/computers, I would prefer to use my hands rather than whatever telekinesis is currently involved. Same goes for grabbing items and opening doors. Falling:When falling from large heights, it seems that there should be a tucking/rolling system similar to the one seen in mirror's edge to minimize damage. Running:PEOPLE DON"T MOVE AT 0.1 MPH!!!! Crouching:I notice that it doesn't seem to actually shrink your character's height in relation to architecture. Someone should fix that. Melee:When firing at close range, your character should kick, punch, or hit the NPC with the butt of the weapon every once in a while.Maybe on critical strikes.... These just seem like things everybody(including me) likes that would work well in fallout3.Any takers? PLEASE? Link to comment Share on other sites More sharing options...
dockuppo Posted January 14, 2010 Share Posted January 14, 2010 I support this. May need FOSE, but I support this. Link to comment Share on other sites More sharing options...
Trombean Posted January 14, 2010 Share Posted January 14, 2010 So do I. Sounds like a great idea. Link to comment Share on other sites More sharing options...
Tony the Wookie Posted January 14, 2010 Share Posted January 14, 2010 Good luck with that, but I wouldn't get my hopes up... To complete this you would not only need a top level scripter, but also someone who is expereinced with animation. When it comes down to it, those are the rarest of all modders. This is all under the assumption that it is even possible and that those animations are not hardcoded, which I don't really know. Link to comment Share on other sites More sharing options...
Nadin Posted January 16, 2010 Author Share Posted January 16, 2010 Good luck with that, but I wouldn't get my hopes up... To complete this you would not only need a top level scripter, but also someone who is expereinced with animation. When it comes down to it, those are the rarest of all modders. This is all under the assumption that it is even possible and that those animations are not hardcoded, which I don't really know.I think you just scared everyone off.... Link to comment Share on other sites More sharing options...
Alastair91 Posted January 16, 2010 Share Posted January 16, 2010 For headbob, running and falling, there's already mods that fixes/improve that. You just need to do some searching. As for the crouching, I think that's possible for some of the advance animation modders. For the rest, sorry to disappoint but it's not going to happen. Link to comment Share on other sites More sharing options...
Nadin Posted January 17, 2010 Author Share Posted January 17, 2010 For headbob, running and falling, there's already mods that fixes/improve that. You just need to do some searching. As for the crouching, I think that's possible for some of the advance animation modders. For the rest, sorry to disappoint but it's not going to happen.Please,please,PLEASE provide links. I've been searching non-stop for the past week and couldn't find a thing. Link to comment Share on other sites More sharing options...
Alastair91 Posted January 17, 2010 Share Posted January 17, 2010 Alright alright, so sorry. Links: Speed mod and other goodies:http://www.fallout3nexus.com/downloads/file.php?id=334 Better falling physics but no mirror's edge style:http://www.fallout3nexus.com/downloads/file.php?id=311 Jump higher and run faster:http://www.fallout3nexus.com/downloads/file.php?id=6492 Sprint + headbob:http://www.fallout3nexus.com/downloads/file.php?id=1854 May not be EXACTLY what you want, but give them a try. As for the headbob ONLY it's AVE (Advance vision effect), I can't seem to find it anymore, I think the author removed it or something. But I still have the file with me. I could upload it for you but I'm not sure if you're allowed to reupload files that the author deleted. Someone please correct me if I'm wrong. Link to comment Share on other sites More sharing options...
evilneko Posted January 17, 2010 Share Posted January 17, 2010 Exaggerate much? You don't move at 0.1 MPH in Fallout 3, either. ;) Link to comment Share on other sites More sharing options...
Alastair91 Posted January 17, 2010 Share Posted January 17, 2010 Lol, more like 2mph. I find that vanilla running speed is way too slow too. An increase of 12% of vanilla speed would be just perfect, my opinion. Link to comment Share on other sites More sharing options...
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