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Offsprings Of Coldharbour


S0ns0fAnarchY

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For those who wish a higher meaning on their vampire lord role playing , other than a continuous meaningless Life Drain bombardment and linear gameplay .

 

Addition of secondary effects on vanilla perks :

 

I) Vampiric Grip : Siphons stamina from the opponent . Synergizes well with suggested new perks and more .

 

II) Summon Gargoyle : Gains an extra spell , which allows the Gargoyle's sacrifice to nourish its summoner .

 

III) Corpse Curse : Being casted on dead bodies , makes them explode .

 

IV) Mist Form : The vanilla perk makes the Lord untargetable while regenerating his vital energies . The secondary effect removes him from combat status as well , as a tactical retreat .

 

V) Supernatural Reflexes : Causes a small time break while changing forms ( slow time effect ) for a less ''exciting'' transform in tight situations .

 

VI) Unearthly Will : Gargoyle's stats are increased by a moderate amount , under the Lord's command .

 

VII) Poison Talons : No longer poison damage is applied . Instead the Lord's melee hits inflict their victims with the Death's Embrace disease ( halts their health / magicka / stamina regeneration ) . Allows for an

 

indirect silence to casters and a stagger effect to melee enemies in prolonged fights .

 

 

Five New Perks To Distinguish His Fighting Styles :

 

A) Three Separate , Basic Perks . '' Power Of The Grave '' perk is required for access :

 

VIII) Still Death : Night Power this one . Surrounds upon activation the Lord with a protective barrier of icy mist , increasing his survivability ( bonus to health regen , armor and magic resistance ) . Lasts for 7 to 10 seconds .

 

IX) Mortality : A spell which inflicts the target with a magical disease . This disease reduces his / her stamina by 70 points . This effect lasts for 6 seconds . Upon death , the target is being brought to life as a

 

Soul Cairn creature , if the debuff is on . The creature is leveled ( Boneman , Mistman , Wrathman )

 

X) Blessed By Bal : Melee Power attacks have a 15% chance to knock down an opponent , while in magic mode , the Vampire Lord can keep up to two summoned creatures ( via the Raise Dead , Summon

 

Gargoyle and the Mortality spell . Soul Teared creatures also count but not Duhrneviir . )

 

B) Two Separate Ultimate Perks . '' Night Cloak '' is required for access :

 

XI) Darkly Ascension : The Vampire Lord unleashes the fullness of his wrath on his enemies . Night Cloak gains a fear effect in addition to its life drain effect , which affects lower leveled enemies ( leveled

 

effect ) . The Lord's claw damage , health , stamina and magicka are increased by 50% ( the same for stamina and magicka regen ) . His attack speed is increased by 25% . In magic mode , he can cast the ''

 

Bal's Fury '' spell . A dark lightning heavy damage nuke on a single target . Duration of this effect is 90 - 150 seconds . Cooldown 24 in game hours .

 

XII) Damnation : Allows the '' Soul Tear '' and '' Summon Duhrneviir '' Shouts to be used while in Vampire Lord form .

 

 

Compliments on the Lord's necromantic abilities , the daedric influence shines up now and his Dragonborn heritage is still there .

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Yup . This one aims to work along with Dark Maneuvers , if the players wants to . Provides tactical advantages to actually stay in the Lord's form and gather more frequently blood points needed for Dark Maneuvers spells . I just want to add another option to those that wish to use VL's perk tree overhauls to that of Royal Bloodline and sOy's Vampire Lord Perks . I liked them but not enough .

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