S0ns0fAnarchY Posted June 1, 2014 Share Posted June 1, 2014 For those who wish a higher meaning on their vampire lord role playing , other than a continuous meaningless Life Drain bombardment and linear gameplay . Addition of secondary effects on vanilla perks : I) Vampiric Grip : Siphons stamina from the opponent . Synergizes well with suggested new perks and more . II) Summon Gargoyle : Gains an extra spell , which allows the Gargoyle's sacrifice to nourish its summoner . III) Corpse Curse : Being casted on dead bodies , makes them explode . IV) Mist Form : The vanilla perk makes the Lord untargetable while regenerating his vital energies . The secondary effect removes him from combat status as well , as a tactical retreat . V) Supernatural Reflexes : Causes a small time break while changing forms ( slow time effect ) for a less ''exciting'' transform in tight situations . VI) Unearthly Will : Gargoyle's stats are increased by a moderate amount , under the Lord's command . VII) Poison Talons : No longer poison damage is applied . Instead the Lord's melee hits inflict their victims with the Death's Embrace disease ( halts their health / magicka / stamina regeneration ) . Allows for an indirect silence to casters and a stagger effect to melee enemies in prolonged fights . Five New Perks To Distinguish His Fighting Styles : A) Three Separate , Basic Perks . '' Power Of The Grave '' perk is required for access : VIII) Still Death : Night Power this one . Surrounds upon activation the Lord with a protective barrier of icy mist , increasing his survivability ( bonus to health regen , armor and magic resistance ) . Lasts for 7 to 10 seconds . IX) Mortality : A spell which inflicts the target with a magical disease . This disease reduces his / her stamina by 70 points . This effect lasts for 6 seconds . Upon death , the target is being brought to life as a Soul Cairn creature , if the debuff is on . The creature is leveled ( Boneman , Mistman , Wrathman ) X) Blessed By Bal : Melee Power attacks have a 15% chance to knock down an opponent , while in magic mode , the Vampire Lord can keep up to two summoned creatures ( via the Raise Dead , Summon Gargoyle and the Mortality spell . Soul Teared creatures also count but not Duhrneviir . ) B) Two Separate Ultimate Perks . '' Night Cloak '' is required for access : XI) Darkly Ascension : The Vampire Lord unleashes the fullness of his wrath on his enemies . Night Cloak gains a fear effect in addition to its life drain effect , which affects lower leveled enemies ( leveled effect ) . The Lord's claw damage , health , stamina and magicka are increased by 50% ( the same for stamina and magicka regen ) . His attack speed is increased by 25% . In magic mode , he can cast the '' Bal's Fury '' spell . A dark lightning heavy damage nuke on a single target . Duration of this effect is 90 - 150 seconds . Cooldown 24 in game hours . XII) Damnation : Allows the '' Soul Tear '' and '' Summon Duhrneviir '' Shouts to be used while in Vampire Lord form . Compliments on the Lord's necromantic abilities , the daedric influence shines up now and his Dragonborn heritage is still there . Link to comment Share on other sites More sharing options...
notmyhome Posted June 1, 2014 Share Posted June 1, 2014 Have you tried Dark Maneuvers? Link to comment Share on other sites More sharing options...
S0ns0fAnarchY Posted June 1, 2014 Author Share Posted June 1, 2014 Yup . This one aims to work along with Dark Maneuvers , if the players wants to . Provides tactical advantages to actually stay in the Lord's form and gather more frequently blood points needed for Dark Maneuvers spells . I just want to add another option to those that wish to use VL's perk tree overhauls to that of Royal Bloodline and sOy's Vampire Lord Perks . I liked them but not enough . Link to comment Share on other sites More sharing options...
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