GunnerofLife Posted June 2, 2014 Share Posted June 2, 2014 I took a month and a half long hiatus from Oblivion because trying to increase the game's stability drove me insane. I'm trying to get back to it, but (surprise, surprise), there is yet another issue. Literally the ONLY thing that I did since I last played a month and a half ago was: - Used LOOT instead of BOSS. Supposedly, it's a better alternative. As far as I'm informed, it is.- Installed Drop Lit Torches OBSE for my Deadly Reflex - Combat.esp since LOOT told me to.- Cleaned ITMs LOOT told me to clean. Don't worry, I didn't clean anything I wasn't supposed to.- Moved Maskar's Oblivion Overhaul.esp to the very bottom of my load order since it won't work unless it's under the Bashed Patch.- Created a Based Patch. That is it. I haven't changed or modified anything else. I have a feeling I know what the issue is, but I don't know how to fix it. Look at me load order. My load order: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.34] 02 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 03 Mart's Monster Mod.esm [Version 3.8b1] 04 Mart's Monster Mod for OOO.esm [Version 0.9.9MB8b1] 05 Enhanced Daedric Invasion.esm 06 bookplacing.esm [Version 1] 07 CM Partners.esm 08 Toaster Says Share v3.esm 09 HorseCombatMaster.esm 0A Unofficial Oblivion Patch.esp [Version 3.4.5] 0B UOPS Additional Changes.esp 0C DLCShiveringIsles.esp 0D Unofficial Shivering Isles Patch.esp [Version 1.5.3] 0E USIPS Additional Changes.esp 0F All Natural.esp [Version 1.34] 10 All Natural - SI.esp [Version 1.34] 11 All Natural - MMM Patch.esp [Version 1.3] 12 Enhanced Water v2.0 HD.esp 13 Symphony of Violence.esp 14 Sounds of Cyrodiil.esp [Version 1.1] 15 All Natural - Real Lights.esp [Version 1.34] 16 300_Lore_Dialogue_Updated.esp 17 Book Jackets Oblivion.esp 18 Book Jackets Oblivion - BP.esp 19 Infinite Charge.esp [Version 1.1] 1A More Effective Enchantments.esp 1B My Voice Extender.esp 1C Enhanced Economy.esp [Version 5.4.3] 1D Crowded Cities 30.esp 1E DropLitTorchOBSE.esp [Version 2.4] 1F kuerteeCleanUp.esp 20 Maskar's Oblivion Overhaul.esp [Version 4.1] 21 DLCHorseArmor.esp 22 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 23 DLCOrrery.esp 24 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 25 DLCVileLair.esp 26 DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 27 DLCMehrunesRazor.esp 28 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 29 DLCSpellTomes.esp 2A DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 2B Armory of the Silver Dragon.esp 2C Thieves Arsenal.esp 2D DLCThievesDen.esp 2E DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 2F DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.11] 30 Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] 31 Alluring Potion Bottles v3.esp 32 Alluring Wine Bottles.esp 33 Mart's Monster Mod for OOO.esp [Version 0.9.9MB8b1] 34 More Effective Enchantments MMM4OOO.esp 35 Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 36 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.8b1] 37 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] 38 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.8b1] 39 Mart's Monster Mod - More Wilderness Life.esp [Version 3.8b1] 3A Mart's Monster Mod - More Passive Wildlife.esp [Version 3.8b1] 3B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] 3C Imperial Furniture Renovated.esp 3D Fighters Guild Quests.esp 3E GoldenCrest.esp 3F Kvatch Rebuilt.esp [Version 3.0] 40 Tavern-Goers 2.esp 41 24HrArenaAliveV2.esp 42 24HrArenaAliveLow.esp 43 DLCFrostcrag.esp 44 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 45 Knights.esp 46 Knights - Unofficial Patch.esp [Version 1.1.3] 47 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1] 48 Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 49 MannimarcoRevisited.esp 4A MannimarcoRevisitedOOO.esp [Version 0.1] 4B MannimarcoWardrobeChest.esp 4C Enhanced Daedric Invasion.esp 4D EDI - Aggression Fix.esp 4E HUD Status Bars.esp [Version 5.3.2] 4F Enhanced Economy - House prices.esp [Version 5.4.3] 50 Alternative Start by Robert Evrae.esp 51 EnchantmentMastery.esp 52 SetEssentialActors.esp 53 MidasSpells.esp 54 RenGuardOverhaul.esp 55 NO_Recoil_Stagger.esp 56 Mounted_Spellcasting_Deadly_Reflex_Compatible.esp 57 Oblivion XP.esp 58 CM Partners.esp 59 DKImperials.esp 5A Toaster Says Share Faction Recruitment.esp 5B not_recruit_companions.esp 5C CM Partners Special NPCs.esp 5D CM Partners NPC.esp 5E CM Partners More NPCs.esp 5F CM Partners Extra NPCs.esp 60 1em_Vilja.esp [Version 4.04] 61 1em_Vilja_as_High_Imperial.esp 62 CompanionMaster.esp 63 Oblivion_Character_Overhaul.esp [Version 2.0] 64 All Spells Avalible for Enchanting and Spell Making.esp 65 MiniMap.esp 66 DeadlyReflex 6 - Combat Moves.esp 67 Deadly Reflex 6 - HeX NifSE Patch.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.34] 68 Bashed Patch, 0.esp ----> Delinquent MASTER: SnusDungeons.esp ----> Delinquent MASTER: Vampire Revolution.esp 69 Purger.esp 6A clone.esp 6B Summon Oblivion Gate v08d.esp 6C SnusDungeons.esp 6D SnusDungeons - OOO patch.esp 6E Auto Repair and Auto Recharge Ring.esp 6F Vampire Revolution.esp [Version v1.0] 70 Free Enchanting And Spellmaking-OBSE.esp What are delingquest masters? And why are they pointing at SnusDungeons.esp and Vampire Revolution? Link to comment Share on other sites More sharing options...
Sergio1992 Posted June 3, 2014 Share Posted June 3, 2014 (edited) I had written a really big post explaining you why you were crashing, then I realized that these were wasted words after I saw that you do not check readmes.Also, time ago you asked me with which mods you should have subbed reneer guard overhaul, and I see like my words were basically overlooked :)Then I said myself, this guy is probably a skyrim user, throwing everything inside the game hope it sorts out. And it turns out I was right. Edited June 3, 2014 by Sergio1992 Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted June 4, 2014 Share Posted June 4, 2014 "Delinquent Master" errors means there's files which require other files (masters) to work but those other files were not loaded before them, or at all.It is rather obvious from your load order that it's your "bashed patch" requiring said mods, but they are only loaded "after" it, further down the list. This is due to ordering it with LOOT instead of BOSS and them not being recognized anymore, maybe, or you messed it up yourself by manually misplacing them there. No matter what, they need to go back "above" the bashed patch again, for one, and for two you "always", without any exception ever, have to "recompile" your bashed patch "every single time" you altered something in or about your load order. Had you recompiled it after your last change to the order, for example, you wouldn't have this "missing master" death-note scenario now, as these wouldn't be masters of the bashed patch anymore. A sure-fire sign for a "missing master" disaster in your load order is exactly what you describe above, the game not getting past the Bethesda logo screen at the startup. @Sergio1992: I know it's a tough job sometimes, trying to help people the best you can only to be ignored in the end, but cut down on the hostility a little, ok? Link to comment Share on other sites More sharing options...
Sergio1992 Posted June 4, 2014 Share Posted June 4, 2014 @Sergio1992: I know it's a tough job sometimes, trying to help people the best you can only to be ignored in the end, but cut down on the hostility a little, ok?No hostility, I just made the post to remind myself that I shouldn't help random people on the .net because it's wasted time :D Link to comment Share on other sites More sharing options...
GunnerofLife Posted June 8, 2014 Author Share Posted June 8, 2014 I had written a really big post explaining you why you were crashing, then I realized that these were wasted words after I saw that you do not check readmes. Also, time ago you asked me with which mods you should have subbed reneer guard overhaul, and I see like my words were basically overlooked :smile: Then I said myself, this guy is probably a skyrim user, throwing everything inside the game hope it sorts out. And it turns out I was right.Actually, I didn't overlook your words. I tried the mod but the guards were freaking out on me for no reason at all with the mod installed, so I just reinstalled Reneers again. I'll just ignore that last line. I have no intentions of fighting obvious hostility with even more hostility."Delinquent Master" errors means there's files which require other files (masters) to work but those other files were not loaded before them, or at all.It is rather obvious from your load order that it's your "bashed patch" requiring said mods, but they are only loaded "after" it, further down the list. This is due to ordering it with LOOT instead of BOSS and them not being recognized anymore, maybe, or you messed it up yourself by manually misplacing them there. No matter what, they need to go back "above" the bashed patch again, for one, and for two you "always", without any exception ever, have to "recompile" your bashed patch "every single time" you altered something in or about your load order. Had you recompiled it after your last change to the order, for example, you wouldn't have this "missing master" death-note scenario now, as these wouldn't be masters of the bashed patch anymore. A sure-fire sign for a "missing master" disaster in your load order is exactly what you describe above, the game not getting past the Bethesda logo screen at the startup. @Sergio1992: I know it's a tough job sometimes, trying to help people the best you can only to be ignored in the end, but cut down on the hostility a little, ok?You're right, it was LOOT. After reusing BOSS again, it was okay. I apologize to both of you. I have ADHD so I generally either rely on other people or BOSS/LOOT for my load order. It's impossible for me to sit through and read long things and tweak them them bit by bit, so I honestly don't try anymore. By the way, do you recommend that I don't use LOOT anymore? Works fine for Fallout 3, New Vegas, and Skyrim. Oblivion is the only one that has issues. Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted June 8, 2014 Share Posted June 8, 2014 I apologize to both of you. I have ADHD so I generally either rely on other people or BOSS/LOOT for my load order. It's impossible for me to sit through and read long things and tweak them them bit by bit, so I honestly don't try anymore. By the way, do you recommend that I don't use LOOT anymore? Works fine for Fallout 3, New Vegas, and Skyrim. Oblivion is the only one that has issues.There's no need to apologize, never to me at least, unless one purposefully insulted me, which you didn't do, and even then it's hard to succeed with it over internet forum postings alone. Well, if Oblivion's the only one LOOT seems to have issues with, then just don't use it to sort your Oblivion mods and stick with BOSS for Oblivion until this changes. If the others work absolutely fine with it, keep using it for these. BOSS will likely be discontinued after LOOT's an established successor, so it'd be unwise to suggest sticking with BOSS and ignoring LOOT in general. One day BOSS won't be able to sort the latest mods correctly anymore, as its developers went on and concentrated on fine-tuning and improving LOOT instead. As I see it it's a project under development. Give it some time and there's a good chance it'll work for Oblivion as well one day. For as long as not, there's still BOSS. Link to comment Share on other sites More sharing options...
Sergio1992 Posted June 8, 2014 Share Posted June 8, 2014 (edited) Ah well, so you read stuff. Actually I could help you.It wasn't loot. The truth is that you run Loot after you made the bashed patch. It isn't supposed to work like that. You have to run it only before. Loot actually checks for the record of every mod you've got, and then it sorts your stuff. If you import stuff inside the bashed patch, Loot will just go crazy - and you will have the delinquent masters problem because your bashed patch is searching for stuff that should be before it but actually is right after, because Loot thinks that the bashed patch must go before all these mods. My tips: 1- You have to read the readmes. You are just throwing stuff into oblivion - no wonders you crash a lot. The time you are using to troubleshoot your problems wouldn't be wasted if you would be reading them. 2- You don't need both of these. You just need the Mart's monster mod.47 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1]48 Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 3- You have to use only ONE of these:41 24HrArenaAliveV2.esp42 24HrArenaAliveLow.esp 4- I'm not exactly sure if you should have both of these:17 Book Jackets Oblivion.esp18 Book Jackets Oblivion - BP.esp5- You should avoid using4C Enhanced Daedric Invasion.esp4D EDI - Aggression Fix.espThe mod is seriously bugged. And I mean seriously.6- Where did you find Mannimarco wardrobe chest? Edited June 8, 2014 by Sergio1992 Link to comment Share on other sites More sharing options...
GunnerofLife Posted June 9, 2014 Author Share Posted June 9, 2014 (edited) Ah well, so you read stuff. Actually I could help you. It wasn't loot. The truth is that you run Loot after you made the bashed patch. It isn't supposed to work like that. You have to run it only before. Loot actually checks for the record of every mod you've got, and then it sorts your stuff. If you import stuff inside the bashed patch, Loot will just go crazy - and you will have the delinquent masters problem because your bashed patch is searching for stuff that should be before it but actually is right after, because Loot thinks that the bashed patch must go before all these mods. My tips: 1- You have to read the readmes. You are just throwing stuff into oblivion - no wonders you crash a lot. The time you are using to troubleshoot your problems wouldn't be wasted if you would be reading them. 2- You don't need both of these. You just need the Mart's monster mod.47 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1]48 Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 3- You have to use only ONE of these:41 24HrArenaAliveV2.esp42 24HrArenaAliveLow.esp 4- I'm not exactly sure if you should have both of these:17 Book Jackets Oblivion.esp18 Book Jackets Oblivion - BP.esp 5- You should avoid using4C Enhanced Daedric Invasion.esp4D EDI - Aggression Fix.espThe mod is seriously bugged. And I mean seriously. 6- Where did you find Mannimarco wardrobe chest?1) I think I can try to read the readme. However, like I said, I have ADHD. If I see a readme as long as Deadly Reflex, then I'll probably burst my brain before I can read through the whole thing. Also as I side note, I'm pretty sure I used LOOT before I rebuilt my Bashed Patch. I'll try again and get back to you. 2) You mean use either .esp or don't use either? 3) Thanks for the info. Fixed. 4) I'll find out and get back to you. 5) A shame. The lame Daedric Invasion was something I hoped to fix to make it seem more sinister. Do you have any other alternatives? 6) The Mannimarco wardrobe chest was from the main file of "Mannimarco Revisited". Great mod. EDIT: I can say now for certain that even before rebuilding the Bashed Patch, the game still freezes at the loading screen when using LOOT. I guess I'll stick with BOSS for now. Edited June 9, 2014 by GunnerofLife Link to comment Share on other sites More sharing options...
Sergio1992 Posted June 9, 2014 Share Posted June 9, 2014 1- ;)2- Sorry, I wasn't clear. I mean, that you have just to have the following esp:47 Mart's Monster Mod for OOO - Knights .esp [Version 0.9.9MB8b1]3) you are welcome4) Thank you5) There should be a mod made by David gaider that attempts to do something similar to Edi, if I remember well, but I'm not able to find it now:http://www.nexusmods.com/oblivion/users/1139939/?tb=mods&pUp=16) kk - that mod is too scripted for my taste. I've tried it once but I didn't enjoy how it was. Link to comment Share on other sites More sharing options...
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