Wynner Posted June 3, 2014 Share Posted June 3, 2014 (edited) So i'm having a problem, trying to get immersive weapons and spinning arrows to work together. Spinning arrows offers a compatibility patch, however it lists SPIKE.esm as a master. People said that it used to come with the old guard dialogue overhaul, (which i have installed), but it is no longer there. I've had a look on the nexus and google and cant seem to find it. Will i just have to remove spinning arrows? Just as a side note when i do try and run them together it crashes when i try to start a new game, everything went fine on tes5edit Edited June 3, 2014 by Wynner Link to comment Share on other sites More sharing options...
0varon Posted June 3, 2014 Share Posted June 3, 2014 (edited) Download GDO (guard dialogue overhaul) version 1.3 (under Old Versions) unpack the 7z file manually and copy only the spike.esm to your Data folder. If you run BOSS for load order you can ignore messages relating to spike. Edited June 3, 2014 by 0varon Link to comment Share on other sites More sharing options...
Oubliette Posted June 3, 2014 Share Posted June 3, 2014 Spike.esm used to come with Immersive Armors, however since the latest update it's no longer been needed and isn't uploaded. You can probably get an old copy of it from downloading a previous version though. Link to comment Share on other sites More sharing options...
Wynner Posted June 3, 2014 Author Share Posted June 3, 2014 Download GDO (guard dialogue overhaul) version 1.3 (under Old Versions) unpack the 7z file manually and copy only the spike.esm to your Data folder. If you run BOSS for load order you can ignore messages relating to spike.Worked like a charm, thanks Link to comment Share on other sites More sharing options...
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