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Big Red Box With White Exclamation Point


creality1

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So the title kind of describes what is going on. Certain friendly and non-friendly NPC's are showing up with a huge red box with a large white exclamation point in the middle of it. I'm pretty sure its a weapons texture problem, but I have no idea which mod to ever start looking at.

 

I am running GOTY edition with all of the DLC's, and here is a list from FOMM with all the mods and the load order, the mods i am . Also, I replaced a few textures for the femal characters with http://www.fallout3nexus.com/downloads/file.php?id=4280 - DIMONIZED TYPE3 female body WIP.

 

 

Mods list (This is the load order I just broke them up to make them easier to read and not be such a long post) -

 

Fallout3.esm

PointLookout.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

Zeta.esm

 

CRAFT.esm

CALIBR.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

DarNifiedUIF3.esp

CRAFT - Activation Perk.esp

CALIBRxMerchant.esp

FO3 Wanderers Edition - Main File.esp

WeaponModKits.esp

 

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

 

Stealthboy Recon Armor - CRAFT.esp

DCInteriors_ComboEdition.esm

PreWar Book Titles and Perks.esp

Mart's Mutant Mod - CFW.esp

 

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE - FWE with WeaponModKits.esp

Classic Fallout Weapons BETA.esp

RobCo Certified.esp

 

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - No Corpse Flies.esp

Mart's Mutant Mod - No DLC Increased Spawns.esp

Mart's Mutant Mod - No Floaters.esp (Inactive)

Mart's Mutant Mod - No Geckos.esp (Inactive)

Mart's Mutant Mod - No Ghoul Raise.esp (Inactive)

Mart's Mutant Mod - No Size Scaling.esp (Inactive)

Mart's Mutant Mod - No Skeleton Decay.esp (Inactive)

Mart's Mutant Mod - No Wanamingos.esp (Inactive)

Mart's Mutant Mod - Feral Ghoul Rampage.esp (Inactive)

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - Increased Increased Spawns.esp (Inactive)

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Reduced Wasteland Spawns.esp (Inactive)

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - FOOK2.esp (Inactive)

Mart's Mutant Mod - XFO.esp (Inactive)

Mart's Mutant Mod - FOOK2 - DIK.esp (Inactive)

Mart's Mutant Mod - FWE with EVE.esp

Mart's Mutant Mod - FWE Master Release.esp

 

FO3 Wanderers Edition - Optional Sneak Msgs.esp

 

 

 

 

So... Basically TL:DR -

 

Some Npc's are showing up with red boxes with white exclamation points instead of the weapon. Could be Armor as well, i guess.

 

WMK - Craft - Caliber - MMM - EVE - FWE - DC Interiors - Darn's UI and a couple misc mods installed. Also, they are all the newest available version of each mod.

 

 

Any ideas? I am a total noob to modding. :( :( :(

 

 

 

Do not have the UFP installed.... not until someone says I need it.

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UF3P is not a necessity. In fact it hasn't been updated since August, so it's dangerously close to my plonk file. However, it does fix a *lot* of bugs, so I always recommend it.

 

Any time you see the big red diamond of doom, that means you're missing meshes and/or textures. Those big weapon/armor/quest mods typically come with massive files that you might have forgotten to download (or overlooked because they sometimes put them in an "optional" section of the Files tab).

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