iTz Rossss X Posted January 24, 2010 Share Posted January 24, 2010 Hey, For a while now i've been trying to make a tactical nuke (that can be activated by a terminal). Basicly, what I want is a missile to drop from the sky when I choose an option in a terminal. I made the projectile and terminal, placed the missile above some building and checked "initialy disabled" and "persistant ref", i also gave it a reference ID (aaaTacticalNukeInbound01REF). For the terminals script I wrote "aaaTacticalNukeInbound01REF.enable", this is so the missile would appear, drop from the sky and pop, the problem is the missile isn't appearing. I've got all the reference ID's right and tried putting the script on an activator but it's just not working? Please, somebody help me! This is a really important part of my mod and I really want it to work. Thanks in advance. Link to comment Share on other sites More sharing options...
iTz Rossss X Posted January 24, 2010 Author Share Posted January 24, 2010 Nobody wants to post? :( Link to comment Share on other sites More sharing options...
hwoodiwiss Posted January 28, 2010 Share Posted January 28, 2010 it could be that you've put the nuke to high up and it doesn't load with the cell Link to comment Share on other sites More sharing options...
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