raughnut Posted January 24, 2010 Share Posted January 24, 2010 Hello Everyone! I've been trying to model a light armor set for a while. first, modifying the clothing meshes and then with an entirely new mesh. the problem is that i have very little experience rigging (almost none) and I just cant make it work right. I already have the mesh and the textures. Below is a picture of the armor. is very simple, the upper part modeled after haar from fire emblem. So if anyone is interested, just tell me and I'll send you the resources in the format you need. The other picture is my first attempt to combine the base clothing with the other model... but it looks a little weird... haha. Link to comment Share on other sites More sharing options...
Silvist Posted January 25, 2010 Share Posted January 25, 2010 Holy crap~! That's just awesome raughnut~ I would kill to have that in dragon age! I seirously would, just name my target @_@ You could try to message J1nx, Kzelsama, Turbojoys. Those guys seem to be pretty knowledgeable when it comes to modding. Link to comment Share on other sites More sharing options...
w00teh Posted January 25, 2010 Share Posted January 25, 2010 turbojoy is incredibly good at it IMO...didn't take him long to model/texture the necro armor, dont think it would take him much to do this one either. I would, but i can't texture and i'm more into heavy/massive armor Link to comment Share on other sites More sharing options...
raughnut Posted January 25, 2010 Author Share Posted January 25, 2010 Kzelsama is great, he helped me with a hair model I was trying to get into the game and he did in less than a day what I couldnt in two weeks haha. I have the mesh modeled and textured already, the images attached are just renders I did from them... I think It might just need the skeleton rigged to mod it into the game Link to comment Share on other sites More sharing options...
w00teh Posted January 25, 2010 Share Posted January 25, 2010 You might need to adjust the weight paint it too, otherwise the joints will look amusing Link to comment Share on other sites More sharing options...
raughnut Posted January 25, 2010 Author Share Posted January 25, 2010 Yeah, that is just what I don't know how to do haha. I´ve tried the weight painting tool in 3dmax a couple of times but I never got anything right Link to comment Share on other sites More sharing options...
w00teh Posted January 25, 2010 Share Posted January 25, 2010 I find blender's one a lot easier to use tbh... But having to import/export numerous times from different programs is incredibly annoying Link to comment Share on other sites More sharing options...
raughnut Posted January 25, 2010 Author Share Posted January 25, 2010 yeah, If the guys behind the toolset included a menu item like - "import mesh from blender" or from 3dmax and an "automatic skeleton adjustment" tool, everything would be so easy... :D Link to comment Share on other sites More sharing options...
Jinxxed0 Posted January 26, 2010 Share Posted January 26, 2010 You might need to adjust the weight paint it too, otherwise the joints will look amusing Your choice of the word amusing has earn you a kudo kind sir. Link to comment Share on other sites More sharing options...
raughnut Posted January 26, 2010 Author Share Posted January 26, 2010 Hey guys! again I made some modifications. this time, I used the default nude body that comes with the game and added the new mesh then textured it in order to make it easier to rig (I asume hehe) and to match perfectly with the gloves, boots and heads... so, anyone? pleeeaaase? :biggrin: Link to comment Share on other sites More sharing options...
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