Jump to content

Metal Detector


kamikazisk8a

Recommended Posts

Wow, I wished more people would create models like that/ready to texture! Kudos!

I can even create a texture for that. Is it supposed to look clean like that picture you gave or a bit roughed or maybe even a lot..to fit he fallout theme? Telling in what environment it'll be placed would help too.

Link to comment
Share on other sites

that is really good, thank you for it, im making a southern place of origin to my rising south story line im trying to make, obviously not far from washington D.C., so its a little wore torned, so roughed would be nice, butevery time i turn around i need metal detectors along with alot of other things that may or may not be so neccassary, whether it be an airports, police stations, court houses, or some other heavy security type places, there is just an over all lack of resources for this game lol, as soon as i figure out how to work blender and texture things that'll be my next project, more resources, but id appreciate if you could texture it for me, or atleast give me a how to in either GIMP or photoshop, which ever works for you, both real appreciated

 

 

figured i'd do a massive thing to REALLY get to know GECK, eventually learn GIMP/Photoshop, Blender and Nifskope, and scripting,

Link to comment
Share on other sites

WIP

 

http://img41.imageshack.us/img41/1390/wipmetdetector.jpg

 

Well, with gimp and the .dds-plugin you can load the .dds file. Then you can load an modify it. With Nifskope you could check the results. If you use photoshop you can get the .dds plugin for that one and do the same.

 

This is the clean version, I've got FO3nize it yet.

 

==

I didn't have any time to attend to a broken version. If anyone is willing to roughen it up..Pm me for the file.

Link to comment
Share on other sites

  • 4 months later...

I made a texture for it, It's allready in "Zaty1" his image section

http://www.fallout3nexus.com/downloads/images/10989-1-1276807528.jpg

I adjusted the UV in nifskope a bit so that every green edge is gone (right click -> texture -> edit UV)

http://www.fallout3nexus.com/downloads/images/10989-1-1276807921.jpg

 

Made a quit simple script in the GECK

(I did it with a TriggerBox, you could do it with range and actually even make it so that the bell goes if you have weapons but it's meant to stay simple )

-------------------------

scn MetalDetectorRefBox

 

begin onTriggerEnter Player

PlaySound3D OBJBuzzerBell

Player.DamageAV health 75

Player.DamageAV PerceptionCondition 100

endif

Player.say Hit

End

-------------------------

people if you take my texture and/or script then please give zaty1 and me credits ;)

 

oh yeah please PM me if you like it ^^

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...