gsmanners Posted January 31, 2010 Share Posted January 31, 2010 IMO FOSE is overthinking the problem. Just do as I suggested, and the problem works itself out. No need for FOSE. Link to comment Share on other sites More sharing options...
ThothTheScribe Posted February 1, 2010 Author Share Posted February 1, 2010 I haven't really toyed with it too much yet, but I don't think FOSE will be needed either (though thank you for the links!). I might just go with giving each of the Radiation Markers a unique referencename and then having the script to call it just run through a list. When it moves a marker to the current location, it sets a variable saying that its been called and then the next time the move script is run it will go to the next item in the list. Once the final item is moved, it sets all the triggers back to zero and starts relocating the first markers that are put down. Unless I'm totally wrong about how the script flows. Link to comment Share on other sites More sharing options...
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