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I'm going to assume both of you are using mods.

There are a couple of cosmetic mods that cause issues like this particularly Babe Hair and a couple of others which make accidental changes to which voices certain NPC's will use.

 

Also the Cheydinhal Petshop has a problem which can easily be fixed with the Construction Set. Little or no knowledge of the CS is required to do this. If it turns out to be the case I'll post the fix. The Cheydinhal Petshop changes the timing of NPC spoken dialogue so you experience a long delay in speech that appears as though the NPC will never talk.

 

Post a mod load order so someone may spot a problem if there is one. If using OBMM (Oblivion Mod Manager) go to Import/Export on the right of the main window. Select View Load Order and save the result to a text editor like WordPad. Copy and paste the text here.

 

If neither of you are using mods it's another issue obviously. What that may be I don't know and a reinstall may be the only option.

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Hi, I'm using Cheydinhal Petshop, so that MAY be the case. Also, it stops the sound of things like arrows hitting me, does this occur?

 

Here's my mod order:

 

Cobl Main.esm

Oblivion.esm

Kvatch Rebuilt.esm

Open Cities Resources.esm

CM Partners.esm

Cobl Glue.esp

Cobl Si.esp

Cobl Races.esp

Wrye Morph Keys.esp

Wrye Morph, X6.esp

Salmo the Baker, Cobl.esp

DLCShiveringIsles.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Akatosh Mount By Saiden Storm.esp

DLCVileLair.esp

DLCThievesDen.esp

TIE.esp

Extended Imperial City Version 1.0.esp

Extended Chorrol.esp

Extended Skingrad.esp

Kvatch Rebuilt.esp

Praying Room.esp

Servant of the Dawn.esp

VaultsofCyrodiil.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Knights.esp

Moriarcis.esp

Open Cities New Sheoth.esp

Open Cities Anvil.esp

Open Cities Bravil.esp

Open Cities Bruma.esp

Open Cities Cheydinhal.esp

Open Cities Chorrol.esp

Open Cities Skingrad.esp

Natural_Vegetation_by_Max_Tael.esp

M.O.E. - Lycanthropy and Lichcraft.esp

ReneersTrainingMod.esp

ReneerShipMod.esp

Smite of Order.esp

actors_in_charge.esp

ActorsInMadness.esp

_Ren_BeautyPack_onlyhairs.esp

_Ren_BeautyPack_full.esp

CM Partners.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

KT_CustomRaceFix.esp

The Crimson Queen.esp

ZEE-movablebodies.esp

ZEE-Visually Enchanted 2.1.esp

ZEE_darker_nights.esp

ZEE-MoreArenaSpectatorsLite.esp

ZEE-24 hour respawn v1.0.esp

ZEE-retroactive health.esp

ZEE-LITE_Oscuro's_Oblivion_Overhaul_V_1.2.esp

MQ Refusal.esp

Sephiroth.esp

console codes.esp

Guards.esp

Pet Dog.esp

Cobl Races - Balanced.esp

 

It's my first time using OBMM, and I've never changed my mod order before, so if theres an error, it's my fault D:

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Probably you are using one or more mods that affects vanilla races AND are made for an oblivion version that is in a different language from yours. This happens for ALL hair mods (I learned this with Ren's mod, when I tried it) and I see that the problem could be Cobl races (last esp).

 

So If you oblivion version is not english say it and I'll post the fix

 

PS: I noticed two of ren esp's in your load order, please make sure you're using only one of 'em.

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If you're only using one of Ren's esps then remove the other one. Inactive esps that you don't intend to use or are unnecessary shouldn't remain in the data folder. The game still reads them as it loads, active or not, and can cause issues depending on how many there are and what they do.

 

You say you use Cheydinhal Petshop, but it's not in your list, so you can either try unchecking it if it's active and see if the problem is fixed or try the solution I posted on this forum if you have the Construction Set. It's the second post.

http://savageartistry.darkbb.com/tes-iv-ob...utions-t132.htm

 

It might also be one of your CM Partners mods. I recently saw a question on another forum related to this and it turned out to be one of the CM Partners. Since I don't use the mod I can't help with them, I'm afraid. You can also try unchecking all of the related CM mods and see if it helps. Make sure to uncheck the esm as well. As long as you don't save with them deactivated you won't lose any items you gave the partners or you can go back a save of course.

 

Your load order needs to be fixed.

 

Download BOSS (Better Oblivion Sorting Software) to sort your mods into the correct order. If one of them is loading incorrectly it can override what another mod is trying to do.

BOSS

http://www.tesnexus.com/downloads/file.php?id=20516

 

Also when using COBL and the races options you should use Wrye Bash to create a Bashed Patch. Among other things it merges leveled lists which is necessary when using COBL.

http://www.tesnexus.com/downloads/file.php?id=22368

 

It looks daunting at first but if you use only the tools relevant to your needs it's not too hard. The description page gives a good overview of some of the things it does. It's a utility, not a mod so you need to read the install instructions carefully.

 

Also, it stops the sound of things like arrows hitting me, does this occur?

Does this mean your character makes no sound when hit like grunting or crying out, or are other game sounds missing?

I think this is related to your load order and the lack of a Bashed Patch when using COBL and the Races options.

 

You should also be using the Unofficial Patch for Oblivion then you can remove the Custom Race Fix. It's incorporated in the Patch as well as many bug fixes and corrections. There are also Unofficial Patches for Shivering Isles and the DLC's.

http://www.tesnexus.com/downloads/file.php?id=5296

 

@ wizardmirth

If using USV then it is probably solved by the corresponding Voice Fix.

Using abbreviations for mods when trying to help a new user makes things confusing. I don't even know what USV is by it's abbreviation and I'm not new to mods. It's likely I don't use that particular one however.

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