L33Nexus Posted February 7, 2010 Share Posted February 7, 2010 Hmm not entirely sure maybe if you could upload it to me i could tell you your problem... bare in mind the weight painting might be causing problems, but it would be much easier to help physically :D Link to comment Share on other sites More sharing options...
Chaosrex Posted February 7, 2010 Author Share Posted February 7, 2010 Ok so do i send it to you via hotmail or i upload it on the Nexus?. I allready put it in a Winrar format. Link to comment Share on other sites More sharing options...
L33Nexus Posted February 7, 2010 Share Posted February 7, 2010 Put in Rar format and upload it to megaupload then post the link on here :thumbsup: Link to comment Share on other sites More sharing options...
myrmaad Posted February 7, 2010 Share Posted February 7, 2010 did you make a matching egm file for the hair/mask? When you finished with nifskope did you mark all skin partitions and update all tangent spaces? Link to comment Share on other sites More sharing options...
L33Nexus Posted February 7, 2010 Share Posted February 7, 2010 Myrmaad could be onto something here, before going to more trouble I'd check on what she's saying first because it could just be the solution :thumbsup: Also yes, egm file is crucial for head orientated meshes Link to comment Share on other sites More sharing options...
Chaosrex Posted February 7, 2010 Author Share Posted February 7, 2010 Ok here you have it. Armored Coats The Mask is in the Skull Mask folder. I've but the textures files needed but if there's some missing i used Apachii's Heroes Store for this.did you make a matching egm file for the hair/mask? When you finished with nifskope did you mark all skin partitions and update all tangent spaces? Yes i update all tangents,Stripify all TriShapes and remove bogus nodes like stated in the TESCS wiki. Now to make a matching EGM file how do i do this? Link to comment Share on other sites More sharing options...
L33Nexus Posted February 7, 2010 Share Posted February 7, 2010 I'm sure the conformulator can do this. http://www.tesnexus.com/downloads/file.php?id=9360 Link to comment Share on other sites More sharing options...
Chaosrex Posted February 9, 2010 Author Share Posted February 9, 2010 I must say that i don't really get how this thing works. And for what i know its only use is to make helmets more compatible with Argonian and Khajite faces by tweaking the Facegen sliders to fit on the helmet. Link to comment Share on other sites More sharing options...
L33Nexus Posted February 9, 2010 Share Posted February 9, 2010 :/ that's all right then thought it might help, no matter ;) Link to comment Share on other sites More sharing options...
Chaosrex Posted February 11, 2010 Author Share Posted February 11, 2010 Well thanks for the thougt but apparently it doesn't solve my "wrong oriented head" problem. So is there any hope that anyone could help me out with this one? Link to comment Share on other sites More sharing options...
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