clockout1 Posted February 11, 2010 Share Posted February 11, 2010 Is it possible to add collision data to certain parts of equiped armor? (ie. a cape flowing as you run) Link to comment Share on other sites More sharing options...
LHammonds Posted February 11, 2010 Share Posted February 11, 2010 Havok on armor / clothing? Nope. Flowing cape? Kinda. There are a couple of ways to make a cape less like a piece of wood. The best way I've seen it done is by rigging various parts of the cape to the skeleton. There is no perfect solution for this but this is the best method I have seen. Example: Link to comment Share on other sites More sharing options...
clockout1 Posted February 11, 2010 Author Share Posted February 11, 2010 Ok thanks. I was just wondering. Link to comment Share on other sites More sharing options...
SrJoben Posted February 11, 2010 Share Posted February 11, 2010 lol at the video, that is ridiculously grandiose music for what amounts to a fashion show. :P Link to comment Share on other sites More sharing options...
LHammonds Posted February 11, 2010 Share Posted February 11, 2010 lol at the video, that is ridiculously grandiose music for what amounts to a fashion show. :PIn case you don't know, it is the theme music for Lost Paladins of the Divines. ;) Link to comment Share on other sites More sharing options...
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