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Dungeon monster level reset


blattgeist

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Hello everyone and fellow modders,

 

I am here to make a request. The #1 mod that I've wanted to see from the very beginning of Skyrim was one that removes the very annoying static level from dungeon monsters once the player entered a dungeon and revisits it later.

 

The mod would have to do the following things:

 

-If the player revisits a dungeon where monsters have respawned they would need to be rescaled to either the minimum level of the dungeon (if the player is below that) or adjust to the current player level.

-The Difficulty of the dungeon/area needs to be considered when adjusting the monster level to the player level, see the values under gameplay --> fleveledactormult easy, medium, hard, very hard.

 

 

Cheers, blattgeist.

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I don't think that this belongs to the things that the USKP should fix, simply because it was a design choice made by Bethesda. The unofficial patches only deal with unintentional flaws. Some people like the static levels as they are, some don't (like me).

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