fadingsignal Posted June 20, 2014 Posted June 20, 2014 (edited) Hello! I just released an HD re-texture of the smelter, but in the process noticed a few things about the mesh and maps. First, the mesh is highly detailed, in that the door, bucket, lever, and other pieces actually function and move, and the alpha channel for the molten metal in the bucket was prepared for a pouring animation. It appears they had bigger plans for the animation, but probably cut it out due to time/resource constraints. I always thought it was dumb that when using the smelter, your character simply shovels coal. I would love to expand this animation so that the player shovels coal, then turns to the smelter, pulls the lever, which pours an ingot from the bucket, then repeat. I have ZERO experience with Papyrus, or animating the meshes yet. I'm just a texture artist, at the moment. Anyone interested in helping out? Edited June 20, 2014 by fadingsignal
IsharaMeradin Posted June 20, 2014 Posted June 20, 2014 Actually, if you watch an NPC use the smelter they go through the entire process. They shovel coal and pour the molten metal into ingots and all that. No idea why the player is limited to only shoveling coal. Nor do I know how to change it.
fadingsignal Posted June 22, 2014 Author Posted June 22, 2014 On 6/20/2014 at 3:11 AM, IsharaMeradin said: Actually, if you watch an NPC use the smelter they go through the entire process. They shovel coal and pour the molten metal into ingots and all that. No idea why the player is limited to only shoveling coal. Nor do I know how to change it. Wow, I don't think I've ever watched an NPC go through the entire process! I'm going to do some investigating, I wonder if I can copy the animation for the player. Thanks for the tip.
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