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does any of these mods cause this crashes or this bug?


SeekerHunter

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hi there,

 

I have Dragon age patched to version 1.2 and Wardens keep, stone prisoner and return to ostegar installed (the last one wasn't worth the money btw).

somewhere during my first playthrough I installed the following mods:

Character Respecialization

Plus Healing Received Fix

Helm Removal

Personal Annoyance Remover

Critical Hit Chance Quickfix

Dog Gift Tweaks

Of Noble Cast

Advanced Tactics

Stamina Potion Recipe Mod

 

after installing them I experienced infrequent crashes that weren't there before. When there was either a lot of spellcasting going on or enemies were spawning (= whenever when there was a lot of graphic effects happening). I was never able to reproduce them. After restarting the game the same battle would cause no trouble (but it's really(!) annoying when your last save is like hours ago)

is any of these mods known to cause crashes? i'm on windows 7 32bit w/ a Radeon X1900 and a Core 2 Duo btw if that helps.

 

and is the following bug caused by any of these?

(BEWARE - SPOILERS)

(BEWARE - SPOILERS)

(BEWARE - SPOILERS)

(BEWARE - SPOILERS)

(BEWARE - SPOILERS)

I'm halfway in my second playthrough right now and I did the mages tower 1st. in redcliff I fought the demon in the fade to keep conner alive. I let jowan (or jovan?) perform the ritual to enter the fade sacrificing the arless. now it says in my journal the mages of the circle performed the ritual. I don't know if this is a bug in the game itself (my 1st playthrough was a chantry-going human noble who would have nothing to do with such vile magic and killed conner instead, so i don't know) or caused by one of the mods?

(BEWARE - SPOILERS)

 

thx4help,

alex

 

btw: 1st post, wohoo!

btw2: english is not my 1st language, so plz don't be hard on me cause of spelling ;)

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Hello,

 

the only mod, I think could cause your crashes, is "Personal Annoyance Remover", because of its description, it changed heavily the animation effects on several things (the reason, that I have decided to not install it). Maybe, that the game try to call animations and then should not play them in combat, might confuse the game and - crash. But it is only a suppose of mine.

 

 

As for the codex entry for rescueing Connor: I have done this by the circle twice and it says always, I have sacrificed the arlessa, which was not true. So I guess it is a little bug in the game itself, the call the wrong textfile for both vice versa.

 

Greetings

 

Roana

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